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Wildfire

Spell

Wildfire

Fire

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1.5 secSelf Only

Diurna unleashes flame, igniting players, inflicting 7.5 Fire damage and an additional 5 Fire damage every 1 sec.

Wildfire

Tooltip

Diurna unleashes flame, igniting players, inflicting 7.5 Fire damage and an additional 5 Fire damage every 1 sec. for 15 sec to players of the impact location. This effect stacks.

Moments later the flames reignite, applying Wildfire to players who remain of the impact location.

Players struck by Wildfire jettison additional Wildfire to nearby locations.

How it works

Its aura procs every time its trigger condition is met.

Wildfire is built from 2 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3). Its area radius is 50 yards. It triggers Wildfire.
  2. Effect 2 is effect type 203, which the datamine does not name. It triggers Wildfire.

What it does

Wildfire is a Fire spell with a 1.5 sec cast and no range (it targets the caster). It also casts Wildfire (record #375872) and Wildfire (record #380182). It stacks up to 99 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
RangeSelf Only
Cast time1.5 sec
Proc chanceAlways
Max stacks99
Effect #1Dummy (3)
Misc value: 121538
Radius: 50 yards
Trigger spell: Wildfire
Effect #2Effect 203
Trigger spell: Wildfire

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Wildfire appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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