Tooltip
Increase damage done by 20% for 60 sec.
How it works
Its aura procs every time its trigger condition is met.
Wildfire is built from 4 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 20.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 5.
- Effect 3 is effect type 203, which the datamine does not name. It triggers Wildfire.
- Effect 4 is Instakill (effect type 1).
What it does
Wildfire is a spell with an instant cast, a range of 100 yards and effects that last 1 min. When cast it applies an aura and kills the target outright. It also casts Wildfire (record #414693). It stacks up to 20 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Duration | 1 min |
| Proc chance | Always |
| Max stacks | 20 |
| Effect #1 | Apply Aura (6) Aura type id 79 Value: 20 Misc value: 127 |
| Effect #2 | Apply Aura (6) Aura type id 61 Value: 5 |
| Effect #3 | Effect 203 Trigger spell: Wildfire |
| Effect #4 | Instakill (1) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.