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Wind Gust

Spell

Wind Gust

Nature

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2 secEight yards

Focus the elements into an elemental shape for 30 sec.

Wind Gust

Tooltip

Focus the elements into an elemental shape for 30 sec. This shape continually casts, knocking back targets and inflicting Nature damage.

How it works

Wind Gust is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 100. Its area radius is 2 yards.
  2. Effect 2 is Knock Back (effect type 98). Its base value is 100. Its area radius is 2 yards.

What it does

Wind Gust is a Nature spell with a 2 sec cast and a range of 8 yards. When cast it deals Nature damage (base value 100) in a 2 yard radius and has a Knock Back effect in a 2 yard radius. The client files the whole spell under the knockbacked mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range8 yards (Eight yards)
Cast time2 sec
MechanicKnockbacked
Effect #1School Damage (2)
Value: 100
Radius: 2 yards
Effect #2Knock Back (98)
Value: 100
Misc value: 7
Radius: 2 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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