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Wind's Reach

Spell

Wind's Reach

Physical

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Monk

Instant castSelf Only

The range of Disable is increased by 5 yds.

Wind's Reach

Tooltip

The range of Disable is increased by 5 yds.

The duration of Crashing Momentum is increased by 3 sec and its snare now reduces movement speed by an additional 20%.

How it works

Wind's Reach is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 107. Its base value is 5.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 219. Its base value is -20.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 219. Its base value is 3000.

What it does

Wind's Reach is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1Apply Aura (6)
Aura type id 107
Value: 5
Misc value: 5
Effect #2Apply Aura (6)
Aura type id 219
Value: -20
Misc value: 3, 3533
Effect #3Apply Aura (6)
Aura type id 219
Value: 3000
Misc value: 1, 3533

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Wind's Reach appears in: 1 talent.

Talents

  • Wind's Reach for Monk (Brewmaster, Windwalker, Mistweaver)Talent

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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