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Wind Tunnel

Spell

Wind Tunnel

Physical

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Instant castSelf Only

Physical spell.

Wind Tunnel

How it works

Wind Tunnel is built from 2 client effects, applied in this order:

  1. Effect 1 is Jump to Destination (effect type 42). Its base value is 150.
  2. Effect 2 is Dummy (effect type 3). Its area radius is 6 yards.

What it does

Wind Tunnel is a spell with an instant cast and no range (it targets the caster). When cast it makes the caster jump to a location.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1Jump to Destination (42)
Value: 150
Misc value: 150
Effect #2Dummy (3)
Radius: 6 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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