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Wind-Up Train Wrecker

Spell

Wind-Up Train Wrecker

Physical

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Instant castSelf Only

Set down a wind-up train wrecker.

Wind-Up Train Wrecker

Tooltip

Set down a wind-up train wrecker.

How it works

Casting it triggers a 1.5 sec global cooldown.

Wind-Up Train Wrecker is built from 2 client effects, applied in this order:

  1. Effect 1 is Summon (effect type 28). Its base value is 1. Its area radius is 1 yards.
  2. Effect 2 is Trigger Spell (effect type 64). It triggers [DND] Root for Toy.

What it does

Wind-Up Train Wrecker is a spell with an instant cast, no range (it targets the caster) and effects that last 1 min. When cast it summons a creature in a 1 yard radius. It also casts [DND] Root for Toy.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Global cooldown1.5 sec
GCD categoryCategory id 133
Duration1 min
Effect #1Summon (28)
Value: 1
Misc value: 33404, 64
Radius: 1 yards
Effect #2Trigger Spell (64)
Trigger spell: [DND] Root for Toy

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

How to learn

Items that grant this spell

Used by

Used by

Comments

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