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Withering Away!

Spell

Withering Away!

Nature

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Instant castSelf Only

Players standing in the decay pool begin to wither away, suffering 10.5 Nature damage every 1.5 sec.

Withering Away!

Tooltip

Players standing in the decay pool begin to wither away, suffering 10.5 Nature damage every 1.5 sec. In addition, movement speed is reduced by 30%.

How it works

Its aura procs every time its trigger condition is met.

Withering Away! is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 10.5 per tick. It ticks every 1.5 sec.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is 30. It applies the snared mechanic.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 260. Its base value is 8.

What it does

Withering Away! is a Nature spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura every 1.5 sec, applies an aura with the snared mechanic and applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast timeInstant
DurationInfinite
Proc chanceAlways
Max stacks1
Effect #1Apply Aura (6)
Aura type id 3
Value: 10.5
Period: every 1.5 sec
Effect #2Apply Aura (6)
Aura type id 33
Value: 30
Mechanic: Snared
Effect #3Apply Aura (6)
Aura type id 260
Value: 8
Misc value: 1634, 7

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Withering Away! appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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