Tooltip
The slime lunges at a player, inflicting 25 Nature damage and reducing haste by 45% to all players of the impact.
How it works
Its dispel type is client id 1.
Withering Filth is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 25. Its area radius is 5 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 193. Its base value is -45. Its area radius is 5 yards.
- Effect 3 is effect type 203, which the datamine does not name. Its area radius is 5 yards. It triggers Withering Filth.
What it does
Withering Filth is a Nature spell with an instant cast, a range of 50 yards and effects that last 30 sec. When cast it deals Nature damage (base value 25) in a 5 yard radius and applies an aura in a 5 yard radius. It also casts Withering Filth (record #337002).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 50 yards (Extended Range) |
| Cast time | Instant |
| Duration | 30 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | School Damage (2) Value: 25 Radius: 5 yards |
| Effect #2 | Apply Aura (6) Aura type id 193 Value: -45 Radius: 5 yards |
| Effect #3 | Effect 203 Radius: 5 yards Trigger spell: Withering Filth |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.