Tooltip
Burdens the target's soul with sin, inflicting 8.5 Shadow damage and additional 5 Shadow damage every 3 sec for 15 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts. Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
Wrack Soul is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 8.5.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 5 per tick. It ticks every 3 sec, 5 times over the full 15 sec (25 base in total).
What it does
Wrack Soul is a Shadow spell with a 2 sec cast, a range of 40 yards, a 1 sec cooldown and effects that last 15 sec. When cast it deals Shadow damage (base value 8.5) and applies an aura every 3 sec. It stacks up to 5 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | 2 sec |
| Cooldown | 1 sec |
| Global cooldown | None |
| Duration | 15 sec |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Max stacks | 5 |
| Effect #1 | School Damage (2) Value: 8.5 |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 5 Period: every 3 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.