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Wrought Chaos

Spell

Wrought Chaos

Shadow

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1.5 sec5 sec cooldownSelf Only

Archimonde brands a player with several stacks of chaotic energy that explodes after 5 sec.

Wrought Chaos

Tooltip

Archimonde brands a player with several stacks of chaotic energy that explodes after 5 sec. The explosion inflicts 53.7687 Fire damage to any player in a straight line towards the target of Focused Chaos.

Wrought Chaos jumps to the target of Focused Chaos with one less stack when it expires.

How it works

It does not trigger the global cooldown, so it can be used between other casts. Its aura procs every time its trigger condition is met.

  1. Effect 1 is Dummy (effect type 3). Its area radius is 500 yards.

What it does

Wrought Chaos is a Shadow spell with a 1.5 sec cast, no range (it targets the caster) and a 5 sec cooldown.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
RangeSelf Only
Cast time1.5 sec
Cooldown5 sec
Global cooldownNone
Proc chanceAlways
Effect #1Dummy (3)
Radius: 500 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Wrought Chaos appears in: 1 boss encounter.

Boss encounters

  • Archimonde in Hellfire Citadel
    Journal section: Stage Two: Hand of the Legion; Stage Three: The Twisting Nether
    Encounter creatures: ArchimondeRaid boss ability

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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