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Zapped

Spell

Zapped

Physical

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Instant castExtended Range

Physical spell.

Zapped

How it works

Zapped is built from 4 client effects, applied in this order:

  1. Effect 1 is effect type 140, which the datamine does not name. It triggers World Generic Dismount/Cancel Shapeshift.
  2. Effect 2 is effect type 165, which the datamine does not name. Its base value is 10.
  3. Effect 3 is Knock Back (effect type 98). Its base value is 10.
  4. Effect 4 is Apply Aura (effect type 6). It applies aura type 12. Its base value is 1.

What it does

Zapped is a spell with an instant cast, a range of 50 yards and effects that last 10 sec. When cast it has a Knock Back effect and applies an aura. It also casts World Generic Dismount/Cancel Shapeshift.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range50 yards (Extended Range)
Cast timeInstant
Duration10 sec
Effect #1Effect 140
Trigger spell: World Generic Dismount/Cancel Shapeshift
Effect #2Effect 165
Value: 10
Effect #3Knock Back (98)
Value: 10
Effect #4Apply Aura (6)
Aura type id 12
Value: 1

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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