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Zephyr

Spell

Zephyr

Nature

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Instant castSelf Only

Nature spell.

Zephyr

How it works

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its area radius is 90 yards.

What it does

Zephyr is a Nature spell with an instant cast, no range (it targets the caster) and effects that last 15 sec. When cast it applies an aura in a 90 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast timeInstant
Duration15 sec
Effect #1Apply Aura (6)
Aura type id 4
Radius: 90 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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