Aggravate Wounds
Tree position
In the Feral Druid talent tree, Aggravate Wounds sits in the Druid of the Claw hero talent tree, row 7 of 8. It is a single-point node. Its row opens once 1 points are spent in Druid of the Claw.
Connected above
The tree draws a line into Aggravate Wounds from Exacerbating Wounds.
Exacerbating WoundsYour Dreadful Wounds increase the damage afflicted enemies take from your Bleed damage over time effects by 8%.
Connected below
Aggravate Wounds leads on to Claw Rampage.
Claw RampageDuring Berserk, Mangle, Thrash, and Brutal Slash have a 20% chance to make your next Maul become Ravage.
Same row
Also on this row: Empowered Shapeshifting or Wildpower Surge and Twin Claw.
Empowered ShapeshiftingFrenzied Regeneration can be cast in Cat Form for 40 Energy. Bear Form reduces magic damage you take by 6%. Shred and Brutal Slash damage increased by 10%. Mangle damage increased by 25%.
Wildpower SurgeWhen you have 8 stacks, the next time you transform into Bear Form, your next Mangle deals 50% increased damage or your next Swipe deals 50% increased damage. Either generates 15 extra Rage.
Twin ClawYou have a 16% chance to follow up any single target melee ability or Raze with a Twin Claw, dealing (300% of Attack Power) Physical damage and generating 3 Energy.
Talent trees
Aggravate Wounds is in the talent tree of 4 specializations. Druid: Balance (DPS), Feral (DPS), Guardian (Tank), Restoration (Healer).
Aggravate Wounds Changes by patch
Tracked changes to this talent between game data builds, newest first.
- First tracked in the game data (patch 12.1.0)