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Aggravate Wounds

Aggravate Wounds1 point
Open the full spell page
TypeTalent
Ranks1 point
ClassDruid
Specializations4
Tree sectionDruid of the Claw hero talent tree
Row7 of 8
Opens at1 points spent
Game build12.1.5
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Tree position

In the Feral Druid talent tree, Aggravate Wounds sits in the Druid of the Claw hero talent tree, row 7 of 8. It is a single-point node. Its row opens once 1 points are spent in Druid of the Claw.

Connected above

The tree draws a line into Aggravate Wounds from Exacerbating Wounds.

  • Exacerbating Wounds

    Your Dreadful Wounds increase the damage afflicted enemies take from your Bleed damage over time effects by 8%.

Connected below

Aggravate Wounds leads on to Claw Rampage.

  • Claw Rampage

    During Berserk, Mangle, Thrash, and Brutal Slash have a 20% chance to make your next Maul become Ravage.

Same row

Also on this row: Empowered Shapeshifting or Wildpower Surge and Twin Claw.

  • Empowered Shapeshifting

    Frenzied Regeneration can be cast in Cat Form for 40 Energy. Bear Form reduces magic damage you take by 6%. Shred and Brutal Slash damage increased by 10%. Mangle damage increased by 25%.

  • Wildpower Surge

    When you have 8 stacks, the next time you transform into Bear Form, your next Mangle deals 50% increased damage or your next Swipe deals 50% increased damage. Either generates 15 extra Rage.

  • Twin Claw

    You have a 16% chance to follow up any single target melee ability or Raze with a Twin Claw, dealing (300% of Attack Power) Physical damage and generating 3 Energy.

Talent trees

Aggravate Wounds is in the talent tree of 4 specializations. Druid: Balance (DPS), Feral (DPS), Guardian (Tank), Restoration (Healer).

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Aggravate Wounds Changes by patch

Tracked changes to this talent between game data builds, newest first.

  • First tracked in the game data (patch 12.1.0)
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