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Carnage

Carnage1 point

Consumption now contributes to your Mastery: Blood Shield. Each time an enemy strikes your Blood Shield, the cooldown of Consumption has chance to be reset.

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TypeTalent
Ranks1 point
ClassDeath Knight
Specializations3
Tree sectionBlood specialization talents
Row10 of 11
Opens at20 points spent
Game build12.1.5
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Tree position

In the Blood Death Knight talent tree, Carnage sits in the Blood specialization talents, row 10 of 11. It is a single-point node. Its row opens once 20 points are spent in Blood Talents.

Connected above

The tree draws a line into Carnage from Consumption.

  • Consumption

    Empower the runes in your weapon, reducing the damage you take over the duration and unleashing a devastating attack that deals (625.1% of Attack Power) Shadow damage and consumes up to 75% of your Blood Plague instantly from enemies in front of you. I: Consumes up to 25% of your Blood Plague. While empowering, your damage taken is reduced by 5% and an additional 8 sec after empowering. II: Consumes up to 50% of your Blood Plague. While empowering, your damage taken is reduced by 10% and an additional 4 sec after empowering. III: Consumes up to 75% of your Blood Plague. While empowering, your damage taken is reduced by 15% and an additional 2 sec after empowering.

Same row

Also on this row: Sanguinary Burst, Purgatory and Umbilicus Eternus.

  • Sanguinary Burst

    The damage is increased by 2% for every 1 Runic Power spent while Blood Mist was active.

  • Purgatory

    An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec. If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.

  • Umbilicus Eternus

    After Vampiric Blood expires, you absorb damage equal to 6 times the damage your Blood Plague dealt during Vampiric Blood.

Talent trees

Carnage is in the talent tree of 3 specializations. Death Knight: Blood (Tank), Frost (DPS), Unholy (DPS).

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Carnage Changes by patch

Tracked changes to this talent between game data builds, newest first.

  • First tracked in the game data (patch 12.1.0)
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