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Convoke the Spirits

Convoke the Spirits1 point

Call upon the spirits for an eruption of energy, channeling a rapid flurry of 16 Druid spells and abilities over 4 sec. Chance to use an exceptional spell or ability is increased.

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TypeTalent
Ranks1 point
ClassDruid
Specializations4
Tree sectionGuardian specialization talents
Row10 of 14
Opens at20 points spent
Choice withIncarnation: Guardian of Ursoc
Game build12.1.5
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Tree position

In the Guardian Druid talent tree, Convoke the Spirits sits in the Guardian specialization talents, row 10 of 14. It is a single-point node. Its row opens once 20 points are spent in Guardian Talents.

Choice node

Convoke the Spirits shares its node with Incarnation: Guardian of Ursoc. A character takes one of the two.

  • Incarnation: Guardian of Ursoc

    An improved Bear Form that grants the benefits of Berserk, causes Mangle to hit up to 3 targets, increases Arcane damage by 10%, and increases maximum health by 30%. Grants immunity to effects that cause loss of control of your character. Lasts 30 sec. You may freely shapeshift in and out of this improved Bear Form for its duration.

Connected above

The tree draws a line into Convoke the Spirits from Blood Frenzy, Moonless Night and Raze.

  • Blood Frenzy

    Thrash also generates 3 Rage each time it deals damage, on up to 5 targets.

  • Moonless Night

    Your direct damage melee abilities against enemies afflicted by Moonfire cause them to burn for an additional 20% Arcane damage.

  • Raze

    Strike with the might of Ursoc, dealing (212.5% of Attack Power) Physical damage to your target and (115.6% of Attack Power) to all other enemies in front of you. Damage reduced beyond 5 targets.

Connected below

Convoke the Spirits leads on to Ursoc's Guidance, Waking Nightmare and Sundering Roar.

  • Ursoc's Guidance

    : Every 25 Rage you spend reduces the cooldown of Incarnation: Guardian of Ursoc by 1 sec. : Convoke the Spirits' cooldown is reduced by 50% and its duration and number of spells cast is reduced by 25%. Convoke the Spirits has an increased chance to use an exceptional spell or ability.

  • Waking Nightmare

    Awaken memories of past conflicts, causing a Dread Shade to take form nearby. While active, shades slowly travel toward your target, dealing (70% of Attack Power) Nature damage to nearby enemies and mirroring your Thrash casts.

  • Sundering Roar

    Roar with earthshattering ferocity, dealing (280% of Attack Power) Physical damage, and resetting the cooldown of Thrash and allowing it to stack 5 additional times for 12 sec. When Sundering Roar ends, any excess stacks of Thrash immediately deal their remaining damage.

Talent trees

Convoke the Spirits is in the talent tree of 4 specializations. Druid: Balance (DPS), Feral (DPS), Guardian (Tank), Restoration (Healer).

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Convoke the Spirits Changes by patch

Tracked changes to this talent between game data builds, newest first.

  • First tracked in the game data (patch 12.1.0)
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