Deluge
Healing Wave and Chain Heal heal for an additional 15% on targets affected by your Healing Rain or Riptide.
Tree position
In the Restoration Shaman talent tree, Deluge sits in the Restoration specialization talents, row 7 of 11. It is a single-point node. Its row opens once 8 points are spent in Restoration Talents.
Connected above
The tree draws a line into Deluge from Unleash Life, Rip Current and Crashing Waves.
Unleash LifeUnleash elemental forces of Life, healing a friendly target for (1220% of Spell Power). Increases the healing of your next Riptide, Chain Heal, or Healing Wave by 25% and reduces its cast time by 30%.
Rip CurrentReduces the cooldown of Riptide by 1.1 sec.
Crashing WavesHealing Wave's critical strike chance is increased by 12%.
Connected below
Deluge leads on to Downpour and Echo of the Elements.
DownpourCasting Surging Totem grants a use of Downpour for 16 sec. A burst of water at your Surging Totem's location heals up to 5 injured allies for (323.4% of Spell Power).
Echo of the ElementsRiptide and Lava Burst have an additional charge.
Same row
Also on this row: Earthen Accord, Tidal Waves, Improved Earthliving Weapon and Ancestral Reach or Flow of the Tides.
Earthen AccordUnleash Life heals for 30% more and its bonus healing effect is increased by 20%.
Tidal WavesCasting Riptide grants 1 stacks of Tidal Waves. Tidal Waves reduces the cast time of your next Healing Wave or Chain Heal by 20%.
Improved Earthliving WeaponEarthliving receives 150% additional benefit from Mastery: Deep Healing. Healing Wave always triggers Earthliving on its target.
Ancestral ReachChain Heal bounces an additional time and its healing is increased by 8%.
Flow of the TidesChain Heal bounces an additional time and casting Chain Heal on a target affected by Riptide consumes Riptide, increasing the healing of your Chain Heal by 30%.
Talent trees
Deluge is in the talent tree of 3 specializations. Shaman: Elemental (DPS), Enhancement (DPS), Restoration (Healer).
Deluge Changes by patch
Tracked changes to this talent between game data builds, newest first.
- First tracked in the game data (patch 12.1.0)