Final Calling
When an Ancestor departs, they cast Elemental Blast at a nearby enemy.
Tree position
In the Elemental Shaman talent tree, Final Calling sits in the Farseer hero talent tree, row 6 of 7. It is a single-point node. Its row opens once 1 points are spent in Farseer.
Connected above
The tree draws a line into Final Calling from Spiritwalker's Momentum.
Spiritwalker's MomentumUsing spells with a cast time increases the duration of Spiritwalker's Grace and Spiritwalker's Aegis by 1 sec, up to a maximum of 4 sec.
Connected below
Final Calling leads on to Ancestral Swiftness.
Ancestral SwiftnessYour next healing or damaging spell or Hex is instant, costs no mana, and deals 10% increased damage and healing. If you know Nature's Swiftness, it is replaced by Ancestral Swiftness and causes Ancestral Swiftness to call an Ancestor to your side for 8 sec.
Same row
Also on this row: Natural Harmony or Earthen Communion, Maelstrom Supremacy and Mystic Knowledge.
Natural HarmonyReduces the cooldown of Nature's Guardian by 15 sec and causes it to heal for an additional 10% of your maximum health.
Earthen CommunionEarth Shield has an additional 3 charges and heals you for 25% more.
Maelstrom SupremacyIncreases the damage of Earth Shock, Elemental Blast, and Earthquake by 25%. Increases the healing of Healing Surge and Chain Heal by 25%.
Mystic KnowledgeFor 8 sec after casting Nature's Swiftness or Ancestral Swiftness, the recharge rate of Riptide is increased by 10%. Increases the chance for Lava Surge to occur by 20%.
Talent trees
Final Calling is in the talent tree of 3 specializations. Shaman: Elemental (DPS), Enhancement (DPS), Restoration (Healer).
Final Calling Changes by patch
Tracked changes to this talent between game data builds, newest first.
- First tracked in the game data (patch 12.1.0)