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Gloom Ward

Gloom Ward2 ranks

Absorbs are 15% more effective on you.

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TypeTalent
Ranks2 ranks
ClassDeath Knight
Specializations3
Tree sectionDeath Knight class talents
Row3 of 10
Game build12.1.5
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Tree position

In the Blood Death Knight talent tree, Gloom Ward sits in the Death Knight class talents, row 3 of 10. It takes 2 points to fill.

Connected above

The tree draws a line into Gloom Ward from Runic Attenuation and Improved Death Strike.

Connected below

Gloom Ward leads on to Proliferating Chill, Permafrost and Veteran of the Third War.

Same row

Also on this row: Mind Freeze, Blinding Sleet, March of Darkness or Wraith Walk, Unholy Momentum, Control Undead and Enfeeble.

  • Mind Freeze

    Smash the target's mind with cold, interrupting spellcasting and preventing any spell in that school from being cast for 5 sec.

  • Blinding Sleet

    Targets in a cone in front of you are blinded, causing them to wander disoriented for 5 sec. Damage may cancel the effect. When Blinding Sleet ends, enemies are slowed by 50% for 6 sec.

  • March of Darkness

    Death's Advance grants an additional 25% movement speed over the first 3 sec. Movement speed while using Price of Progress is increased by 5%.

  • Wraith Walk

    Embrace the power of the Shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.

  • Unholy Momentum2 ranks

    Increases Haste by 2%.

  • Control Undead

    Dominates the target undead creature up to level 38, forcing it to do your bidding for 5 min.

  • Enfeeble

    Your ghoul's attacks have a chance to apply Enfeeble, reducing the enemies movement speed by 30% and the damage they deal to you by 12% for 6 sec.

Talent trees

Gloom Ward is in the talent tree of 3 specializations. Death Knight: Blood (Tank), Frost (DPS), Unholy (DPS).

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Gloom Ward Changes by patch

Tracked changes to this talent between game data builds, newest first.

  • First tracked in the game data (patch 12.1.0)
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