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Guardian Spirit

Guardian Spirit1 point

Calls upon a guardian spirit to watch over the friendly target for 10 sec, increasing healing received by 60%. If the target would die, the Spirit sacrifices itself and restores the target to 40% health. Castable while stunned. Cannot save the target from massive damage.

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TypeTalent
Ranks1 point
ClassPriest
Specializations3
Tree sectionHoly specialization talents
Row2 of 11
Game build12.1.5
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Tree position

In the Holy Priest talent tree, Guardian Spirit sits in the Holy specialization talents, row 2 of 11. It is a single-point node.

Connected above

The tree draws a line into Guardian Spirit from Holy Word: Serenity.

  • Holy Word: Serenity

    Perform a miracle, healing an ally for (2144.9% of Spell Power). Cooldown reduced by 6 sec when you cast Flash Heal or Prayer of Healing.

Connected below

Guardian Spirit leads on to Restitution or Guardian Angel.

  • Restitution

    After Spirit of Redemption expires, you will revive at up to 100% health, based on your healing done during Spirit of Redemption. After reviving, you cannot benefit from Spirit of Redemption for 10 min.

  • Guardian Angel

    When Guardian Spirit saves the target from death, it does not expire. When Guardian Spirit expires without saving the target from death, reduce its remaining cooldown to 60 seconds.

Same row

Also on this row: Holy Word: Sanctify and Holy Word: Chastise.

  • Holy Word: Sanctify

    Releases miraculous light at a target location, healing up to 5 allies within 10 yds for (601.3% of Spell Power). Cooldown reduced by 6 sec when you cast Prayer of Healing.

  • Holy Word: Chastise

    Chastises the target for (385.7% of Spell Power) Holy damage and stuns them for 4 sec. Cooldown reduced by 4 sec when you cast Smite or Holy Nova.

Talent trees

Guardian Spirit is in the talent tree of 3 specializations. Priest: Discipline (Healer), Holy (Healer), Shadow (DPS).

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Guardian Spirit Changes by patch

Tracked changes to this talent between game data builds, newest first.

  • First tracked in the game data (patch 12.1.0)
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