Healing Tide Totem
Summons a totem at your feet for 10 sec, which pulses every 2 sec, healing all party or raid members for (514.5% of Spell Power). Healing reduced beyond 5 targets.
Tree position
In the Restoration Shaman talent tree, Healing Tide Totem sits in the Restoration specialization talents, row 3 of 11. It is a single-point node.
Choice node
Healing Tide Totem shares its node with Ascendance. A character takes one of the two.
AscendanceImmediately heals for (1287.7% of Spell Power) split between allies and transforms into a Water Ascendant for 15 sec. While ascended, Chain Heal jumps to 3 additional allies with 10% healing reduced for all jumps, Healing Wave always critical heals and heals 1 additional allies at 50% effectiveness, and the mana cost of Chain Heal and Healing Wave is reduced by 25%.
Connected above
The tree draws a line into Healing Tide Totem from Healing Stream Totem and Healing Rain.

Healing RainBlanket the target area in healing rains, restoring to up to 6 allies over 18 sec. You can only have one Healing Rain active at a time.
Connected below
Healing Tide Totem leads on to Ancestral Vigor, First Ascendant or Preeminence and Resurgence.
Ancestral Vigor2 ranksTargets you heal with Healing Wave, Chain Heal, or Riptide's initial heal gain 5% increased health for 10 sec.
First AscendantThe cooldown of Ascendance and Healing Tide Totem is reduced by 60 sec.

ResurgenceYour direct heal criticals refund a percentage of your maximum mana: from Healing Wave, from Riptide, and from Chain Heal.
Same row
Also on this row: Soothing Rain, Acid Rain and Water Totem Mastery.
Soothing RainIncreases the healing done by Surging Totem by 10%.
Acid RainDeal Nature damage every 2 sec to up to 5 enemies inside of your Healing Rain.
Water Totem MasteryReduces the cooldown of Healing Stream Totem by 5 sec.
Talent trees
Healing Tide Totem is in the talent tree of 3 specializations. Shaman: Elemental (DPS), Enhancement (DPS), Restoration (Healer).
Healing Tide Totem Changes by patch
Tracked changes to this talent between game data builds, newest first.
- First tracked in the game data (patch 12.1.0)