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Instinctive Imbuements

Instinctive Imbuements1 point

Water Shield increases your Agility by 3%. Casting Water Shield now applies your weapon imbuements. Earth Shield is also applied if you have the Elemental Orbit talent.

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TypeTalent
Ranks1 point
ClassShaman
Specializations3
Tree sectionShaman class talents
Row10 of 10
Opens at23 points spent
Game build12.1.5
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Tree position

In the Elemental Shaman talent tree, Instinctive Imbuements sits in the Shaman class talents, row 10 of 10. It is a single-point node. Its row opens once 23 points are spent in Class Talents.

Connected above

The tree draws a line into Instinctive Imbuements from Therazane's Resilience or Reactive Warding, Totemic Focus and Voodoo Mastery.

  • Therazane's Resilience

    Earth Shield and Water Shield no longer lose charges and are 115% effective.

  • Reactive Warding

    When refreshing Earth Shield, your target is healed for (273.3% of Spell Power) for each stack of Earth Shield they are missing. When refreshing Water Shield, you are refunded for each stack of Water Shield missing. Additionally, Earth Shield and Water Shield can consume charges 1.1 sec faster.

  • Totemic Focus

    Increases the radius of your totem effects by 15%. Increases the duration of your Earthbind and Earthgrab Totems by 10 sec. Increases the duration of your Cloudburst, Tremor, Poison Cleansing, Ancestral Protection, Earthen Wall, and Wind Rush Totems by 3.1 sec.

  • Voodoo Mastery

    Your Hex target is slowed by 70% during Hex and for 6 sec after it ends. Reduces the cooldown of Hex by 15 sec.

Same row

Also on this row: Nature's Swiftness and Totemic Surge.

  • Nature's Swiftness

    Your next healing or damaging Nature spell or Hex is instant cast and costs no mana.

  • Totemic Surge

    Reduces the cooldown of most totems by 5 sec.

Talent trees

Instinctive Imbuements is in the talent tree of 3 specializations. Shaman: Elemental (DPS), Enhancement (DPS), Restoration (Healer).

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Instinctive Imbuements Changes by patch

Tracked changes to this talent between game data builds, newest first.

  • First tracked in the game data (patch 12.1.0)
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