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Power of Nature

Power of Nature1 point

Your Force of Nature treants no longer taunt and deal 300% increased melee damage.

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TypeTalent
Ranks1 point
ClassDruid
Specializations4
Tree sectionKeeper of the Grove hero talent tree
Row6 of 9
Opens at1 points spent
Choice withDurability of Nature
Game build12.1.5
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Tree position

In the Balance Druid talent tree, Power of Nature sits in the Keeper of the Grove hero talent tree, row 6 of 9. It is a single-point node. Its row opens once 1 points are spent in Keeper of the Grove.

Choice node

Power of Nature shares its node with Durability of Nature. A character takes one of the two.

Connected above

The tree draws a line into Power of Nature from Treants of the Moon.

  • Treants of the Moon

    Your Force of Nature treants cast Moonfire on nearby targets about once every 6 sec.

Connected below

Power of Nature leads on to Bounteous Bloom or Early Spring.

Same row

Also on this row: Cenarius' Might and Grove's Inspiration or Potent Enchantments.

  • Cenarius' Might

    Entering Eclipse increases your haste by 6% for 6 sec.

  • Grove's Inspiration

    Wrath and Starfire damage increased by 10%. Regrowth and Wild Growth healing increased by 9%.

  • Potent Enchantments

    Orbital Strike damage increased by 30%, and damage of Stellar Flares it applies increased by 30%.

Talent trees

Power of Nature is in the talent tree of 4 specializations. Druid: Balance (DPS), Feral (DPS), Guardian (Tank), Restoration (Healer).

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Power of Nature Changes by patch

Tracked changes to this talent between game data builds, newest first.

  • First tracked in the game data (patch 12.1.0)
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