Recompense
After your Blessing of Sacrifice ends, 50% of the total damage it diverted is added to your next Judgment as bonus damage, or your next Word of Glory as bonus healing. This effect's bonus damage cannot exceed 30% of your maximum health and its bonus healing cannot exceed 100% of your maximum health.
Tree position
In the Holy Paladin talent tree, Recompense sits in the Paladin class talents, row 12 of 16. It is a single-point node. Its row opens once 8 points are spent in Class Talents.
Choice node
Recompense shares its node with Sacrifice of the Just. A character takes one of the two.
Sacrifice of the JustReduces the cooldown of Blessing of Sacrifice by 60 sec.
Connected above
The tree draws a line into Recompense from Blessing of Sacrifice.
Blessing of SacrificeBlesses a party or raid member, reducing their damage taken by 30%, but you suffer of damage prevented. Last 12 sec, or until transferred damage would cause you to fall below 20% health.
Connected below
Recompense leads on to Lead the Charge, Worthy Sacrifice or Righteous Protection and Holy Ritual.
Lead the ChargeDivine Steed reduces the cooldown of 4 nearby ally's major movement ability by 3.1 sec. Your movement speed is increased by 3%.
Worthy SacrificeYou automatically cast Blessing of Sacrifice onto an ally within 40 yds when they are below 35% health and you are not in a loss of control effect. This effect activates 100% of Blessing of Sacrifice's cooldown.
Righteous ProtectionBlessing of Sacrifice now removes and prevents all Poison and Disease effects.
Holy RitualAllies are healed for (2000% of Spell Power) when you cast Blessing of Protection or Blessing of Sacrifice on them.
Same row
Also on this row: Improved Blessing of Protection.
Improved Blessing of ProtectionReduces the cooldown of Blessing of Protection and Blessing of Spellwarding by 60 sec.
Talent trees
Recompense is in the talent tree of 3 specializations. Paladin: Holy (Healer), Protection (Tank), Retribution (DPS).
Recompense Changes by patch
Tracked changes to this talent between game data builds, newest first.
- First tracked in the game data (patch 12.1.0)