Refreshing Waters
Your Healing Wave is 25% more effective on yourself.
Tree position
In the Elemental Shaman talent tree, Refreshing Waters sits in the Shaman class talents, row 6 of 10. It is a single-point node. Its row opens once 8 points are spent in Class Talents.
Connected above
The tree draws a line into Refreshing Waters from Elemental Resistance and Earthgrab Totem.
Elemental ResistanceHealing from Healing Stream Totem reduces Fire, Frost, and Nature damage taken by 6% for 3 sec.
Earthgrab TotemSummons a totem at the target location for 20 sec. The totem pulses every 2 sec, rooting all enemies for 8 sec. Enemies previously rooted by the totem instead suffer 50% movement speed reduction.
Connected below
Refreshing Waters leads on to Purge or Greater Purge and Spiritwalker's Grace.
Purge[ Successfully purging a target grants a stack of Maelstrom Weapon.][]
Greater PurgePurges the enemy target, removing 2 beneficial Magic effects.
Spiritwalker's GraceCalls upon the guidance of the spirits for 15 sec, permitting movement while casting Shaman spells. Castable while casting. Increases movement speed by 20%.
Same row
Also on this row: Cleanse Spirit, Static Charge, Wind Rush Totem and Earth Elemental.
Cleanse SpiritRemoves all Curse effects from a friendly target.

Wind Rush TotemSummons a totem at the target location for 15 sec, continually granting all allies who pass within 10 yards 40% increased movement speed for 5 sec.
Earth ElementalCalls forth a Primal Earth Elemental to protect you, increasing your maximum health by 15% for 30 sec.
Talent trees
Refreshing Waters is in the talent tree of 3 specializations. Shaman: Elemental (DPS), Enhancement (DPS), Restoration (Healer).
Refreshing Waters Changes by patch
Tracked changes to this talent between game data builds, newest first.
- First tracked in the game data (patch 12.1.0)