Rumbling Earth
Shockwave's range increased by 6 yards and when it strikes at least 3 targets its cooldown is reduced by 15 sec.
Tree position
In the Arms Warrior talent tree, Rumbling Earth sits in the Warrior class talents, row 6 of 11. It is a single-point node. Its row opens once 8 points are spent in Class Talents.
Connected above
The tree draws a line into Rumbling Earth from Shockwave.
ShockwaveSends a wave of force in a frontal cone, causing (20% of Attack Power) damage and stunning all enemies within 10 yards for 2 sec.
Same row
Also on this row: Wrecking Throw or Shattering Throw, Berserker Shout or Fearless, Intimidating Shout or Piercing Howl and Honed Reflexes.
Wrecking ThrowHurl your weapon at the enemy, causing (600% of Attack Power) Physical damage, ignoring armor. Deals up to 500% increased damage to absorb shields.
Shattering ThrowHurl your weapon at the enemy, removing any magical immunities and causing (600% of Attack Power) Physical damage, ignoring armor. Deals up to 500% increased damage to absorb shields.
Berserker ShoutGo berserk, removing and granting immunity to Fear, Sap, and Incapacitate effects for 6 sec. Also remove fear effects from and reduce the duration of the next crowd control effect within 5 sec by 50% on group members.
FearlessCooldown of Berserker Rage is reduced by 50% and Berseker Rage removes all movement speed-impairing effects.
Intimidating ShoutCauses the targeted enemy to cower in fear while all enemies flee from you and their movement speed is reduced by 70% for 8 sec. Damage may cancel the effect.
Piercing HowlSnares all enemies, reducing their movement speed by 70% for 8 sec. Spurs all allies, increasing their movement speed by 30% for 4 sec.
Honed ReflexesSuccessfully interrupting an enemy increases the damage you deal to them for 10 sec.
Talent trees
Rumbling Earth is in the talent tree of 3 specializations. Warrior: Arms (DPS), Fury (DPS), Protection (Tank).
Rumbling Earth Changes by patch
Tracked changes to this talent between game data builds, newest first.
- First tracked in the game data (patch 12.1.0)