Saber Jaws
When you spend extra Energy on Ferocious Bite, the extra damage is increased by 60%.
Tree position
In the Feral Druid talent tree, Saber Jaws sits in the Feral specialization talents, row 10 of 15. It takes 2 points to fill. Its row opens once 20 points are spent in Feral Talents.
Connected above
The tree draws a line into Saber Jaws from Soul of the Forest, Panther's Guile and Blood Spattered.
Soul of the ForestYour finishing moves grant 2 Energy per combo point spent and deal 5% increased damage.
Panther's GuileWhen Shred or Moonfire generate combo points, they have a chance to generate full combo points.
Blood SpatteredFerocious Bite's damage to its primary target increased by 8% for each enemy affected by your Rip, up to 6.
Connected below
Saber Jaws leads on to Lacerating Claws, Veinripper or Rip and Tear and Circle of Life and Death.
Lacerating ClawsDamage of your bleeds increased by 10%.
VeinripperRip and Rake last 25% longer.
Rip and TearApplying Rip to a target also applies a Tear that deals 20% of the new Rip's damage over 8 sec.
Circle of Life and DeathYour damage over time effects deal their damage in 20% less time, and your healing over time effects in 15% less time.
Same row
Also on this row: Carnivorous Instinct and Frantic Momentum.

Frantic Momentum2 ranksFinishing moves have a 3% chance per combo point spent to grant 10% Haste for 6 sec.
Talent trees
Saber Jaws is in the talent tree of 4 specializations. Druid: Balance (DPS), Feral (DPS), Guardian (Tank), Restoration (Healer).
Saber Jaws Changes by patch
Tracked changes to this talent between game data builds, newest first.
- First tracked in the game data (patch 12.1.0)