Silent Sanctuary
While no enemies are within 15 yds, you heal for (375% of Spell Power) every 3 sec.
Tree position
In the Brewmaster Monk talent tree, Silent Sanctuary sits in the Monk class talents, row 5 of 12. It is a single-point node.
Connected above
The tree draws a line into Silent Sanctuary from Grace of the Crane.
Grace of the CraneIncreases all healing taken by 6%.
Connected below
Silent Sanctuary leads on to Chi Wave or Chi Burst.
Chi WaveEvery 15 sec, your next Keg Smash or Sheilun's Gift releases a wave of Chi energy that flows through friends and foes, dealing (20% of Attack Power) Nature damage or (60% of Attack Power) healing. Bounces up to 7 times to targets within 25 yards.
Chi BurstHurls a torrent of Chi energy up to 40 yds forward, dealing (280% of Attack Power) Nature damage to all enemies, and (220% of Attack Power) healing to the Monk and all allies in its path. Healing and damage reduced beyond 5 targets. Casting Chi Burst does not prevent avoiding attacks.
Same row
Also on this row: Vivacious Vivification, Jade Walk, Pressure Points, Spear Hand Strike, Reinvigoration and Ancient Arts.
Vivacious VivificationThis effect also reduces the energy cost of Vivify by 75%.]?c3[ This effect also reduces the energy cost of Vivify by 75%.][]
Jade WalkWhile out of combat, your movement speed is increased by 15%.
Pressure PointsParalysis now removes all Enrage effects from its target.
Spear Hand StrikeJabs the target in the throat, interrupting spellcasting and preventing any spell from that school of magic from being cast for 5 sec.
ReinvigorationAfter Detox successfully removes an effect from an ally, their movement speed is increased by 30% for 5 sec.
Ancient Arts2 ranksReduces the cooldown of Paralysis by 15 sec and the cooldown of Leg Sweep by 10 sec.
Talent trees
Silent Sanctuary is in the talent tree of 3 specializations. Monk: Brewmaster (Tank), Mistweaver (Healer), Windwalker (DPS).
Silent Sanctuary Changes by patch
Tracked changes to this talent between game data builds, newest first.
- First tracked in the game data (patch 12.1.0)