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Stand Against Evil

Stand Against Evil1 point

Turn Evil now affects 5 additional enemies.

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TypeTalent
Ranks1 point
ClassPaladin
Specializations3
Tree sectionPaladin class talents
Row5 of 16
Choice withWrench Evil
Game build12.1.5
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Tree position

In the Holy Paladin talent tree, Stand Against Evil sits in the Paladin class talents, row 5 of 16. It is a single-point node.

Choice node

Stand Against Evil shares its node with Wrench Evil. A character takes one of the two.

Connected above

The tree draws a line into Stand Against Evil from Turn Evil.

  • Turn Evil

    The power of the Light compels an Undead, Aberration, or Demon target to flee for up to 40 sec. Damage may break the effect. Lesser creatures have a chance to be destroyed. Only one target can be turned at a time.

Connected below

Stand Against Evil leads on to Armory of Light.

  • Armory of Light

    While holding a shield, you have a 15% chance to block incoming spells, reducing their damage by 20%. Without a shield, you have a 15% chance to parry incoming melee attacks, reducing their damage by 20%.

Same row

Also on this row: A Just Reward, Afterimage, Guided Prayer, Divine Steed and Light's Countenance.

  • A Just Reward2 ranks

    After Cleanse successfully removes an effect from an ally, they are healed.

  • Afterimage

    After you spend 20 Holy Power, your next Word of Glory echoes onto a nearby ally at 30% effectiveness.

  • Guided Prayer

    When your health is brought below 25%, you instantly cast a free Word of Glory at 60% effectiveness on yourself. Cannot occur more than once.

  • Divine Steed

    Leap atop your Charger for 3 sec, increasing movement speed by 100%. Usable while indoors or in combat.

  • Light's Countenance

    The cooldown of Blinding Light is reduced.

Talent trees

Stand Against Evil is in the talent tree of 3 specializations. Paladin: Holy (Healer), Protection (Tank), Retribution (DPS).

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Stand Against Evil Changes by patch

Tracked changes to this talent between game data builds, newest first.

  • First tracked in the game data (patch 12.1.0)
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