Veneration
Judgment grants an absorb shield on up to 5 injured allies for 8% of the damage done, split evenly among them. Flash of Light and Holy Light critical strikes reset the cooldown of Judgment.
Tree position
In the Holy Paladin talent tree, Veneration sits in the Holy specialization talents, row 13 of 17. It is a single-point node. Its row opens once 20 points are spent in Holy Talents.
Connected above
The tree draws a line into Veneration from Commanding Light, Breaking Dawn and Glistening Radiance.
Commanding LightBeacon of Light transfers an additional 5% of the amount healed.

Glistening RadianceWhile at maximum health, targets with Beacon of Light generate an absorb shield equal to 2% of their health every 3 sec, up to a maximum of 6%.
Connected below
Veneration leads on to Seek Deliverance.
Seek DeliveranceWhile Avenging Wrath is not active, you gain 5% Mastery. While Avenging Wrath is active, you gain 30% movement speed.
Same row
Also on this row: Empyrean Legacy, Avenging Wrath or Avenging Crusader and Reclamation.
Empyrean LegacyJudgment critical strikes empower your next Word of Glory to automatically activate Light of Dawn at 30% effectiveness.
Avenging WrathEach Holy Power spent increases Haste by an additional 2%, up to 20%.
Avenging CrusaderYou become the ultimate crusader of light for 15 sec. Crusader Strike and Judgment cool down faster and heal up to 5 injured allies for 55% of the damage they deal. If Avenging Wrath is known, also increases Judgment, Crusader Strike, and auto-attack damage.
ReclamationHoly Shock refunds up to 10% of its Mana cost and deals up to 50% more healing or damage, based on the target's missing health.
Talent trees
Veneration is in the talent tree of 3 specializations. Paladin: Holy (Healer), Protection (Tank), Retribution (DPS).
Veneration Changes by patch
Tracked changes to this talent between game data builds, newest first.
- First tracked in the game data (patch 12.1.0)