Karazhan
The entrance is in Deadwind Pass at 46.6, 74.1 (/way #42 46.6 74.1).
Karazhan entrance- Servant's Quarters drops 1 piece of this set (Waist). Adventure Guide map pin: 59.6, 28.8 on the Karazhan map.
Transmog Set
9 pieces, a full head-to-toe outfit, from Classic, Normal, dropping from 1 boss.
Preview in Dressing Room See this set on a 3D character.
Of its 9 pieces, 1 drops from a boss. Every piece is Plate armor. The set was added in patch 2.0.0.
| Slot | Piece | Source | Level | How to get it |
|---|---|---|---|---|
| Head | 25 | |||
| Shoulder | 25 | |||
| Chest | 25 | |||
| Wrist | 25 | |||
| Hands | 25 | |||
| Waist | Boss drop | 27 | Drops from Servant's Quarters in Karazhan. | |
| Waist | 25 | |||
| Legs | 25 | |||
| Feet | 25 |
Source is the collection journal’s own source for each appearance, read from the current retail build; bosses, quests, recipes, prices and requirements come from the game’s item, journal and quest records.
This is a complete head-to-toe outfit - it fills 8 armor slots, so it can be worn as a full look with nothing borrowed from another set. Every piece is Bind on Pickup, so the appearances have to be earned rather than bought.
Slot and binding read from the current retail build’s item records for this set’s own pieces.
1 of this set's 9 pieces drop from 1 encounter in Karazhan. The rest come from vendors, quests, crafting or world drops, which the dungeon journal does not record.
Drop chances are not stored in the client data we mine, so none are shown here.
1 boss in Karazhan drop pieces of this set. Each instance below carries its Adventure Guide entry, where its entrance is, and what each boss drops.
The entrance is in Deadwind Pass at 46.6, 74.1 (/way #42 46.6 74.1).
Karazhan entrance8 pieces of this appearance set also belong to the item set Redemption Armor, which carries these bonuses in the game files:
8 companion sets shipped in the Naxxramas group alongside it:
2 other sets reuse the 3D models of Redemption Armor’s head and shoulder, most shared models first:
Matched in the game files: each piece’s ItemDisplayInfo names its 3D model and texture. The same model with another texture is a recolour. Only pieces with a 3D model of their own (helms, shoulders, cloaks, weapons, shields, off-hands and some belts and robes) can be compared this way; pieces drawn from textures alone are left out.
First-party render from the game files. Model © Blizzard Entertainment.
Sets from the same content batch with the same class restriction.