Recently finished this on my destruction warlock (all your gear scales down to 463; i have 545ilvl out of grounds).
First tries were in a previous patch haste reforging and there were wipes on ~15-17 wave.
Then i reforged in mastery-crit and made it to 36 waves over 5-6 tries (i don't know was it about reforging or not).
Build - http://www.wowhead.com/talent#oME - a conflagrate symbol is a mandatory and probably a havoc - i did with healthstone and siphon life symbols. [Do not worry about healing since no one deals any damage to you].
Minion - Observer (Spell Lock helps).
Bring flasks and food (potions are not usable there).There are 8 types of enemies:
- a mantiss - casts amber spheres (Must be kited in other mobs - +50% of incoming damage and stunning. Don't stay too close to the target of your sphere-kiting, because you may also be stunned),
- a mogu - casts shield (Receives damage only from behind),
- a jinyu-man - casts heal (Heals not full hp as i recall),
- a hozen - throves bananas which reduce your hit by 75% (Don't stay at the same place for long),
- a banshee - explodes over certain time = wipe (Kill ASAP),
- sha - has a -50% damage shield (Gets a 300% of damage after shield fading - chaos bolt says: "It's over nine hundred thousand!"),
- a bunch of vermlings - http://www.wowhead.com/spell=77783.
- a saurok - not more ferocious than a previous enemy.
There are only 10 waves (11th and 21st wave =1, 12th and 22 = 2 and etc.) but after coming through wave 10 the enemies' health increases.
And here they are:
[hints for destruction warlocks are bracketed]
- Three mantisses and the vermlings,
[Keep RoF and immo on the vermlings, fear any mantiss, hide behind him and wait for spheres. Kill him then run to another mantiss]
- One mantiss, two mogu, a jinyu and over a certain time a banshee,
[Fear a jinuy, kill the others by kiting spheres to them]
- Two hozens and the vermlings,
[Use dark soul, shadowfury, aoe them until they start to whirl, then run and cast fel flame]
- Four mogu and a mantiss,
[Kiting again, don't forget about havoc and grab a damage increasing if needed]
- Sha, a jinyu, a hozen and a banshee,
[Fear a healer, nuke a hozen, damage slightly sha, switch to a banshee]
- Two jinuys and the vermlings,
[Fear one healer, kick the cast of another or just let him heal a vermling, keep Rof and chaosbolt them both]
- Three mogus, two mantisses and a hozen,
[Fear any mantiss, nuke a hozen, then kiting]
- A jinuy, two saurocs and three banshees-over-time,
[Fear jinuy, havoc those saurocs, switch to the banshees after appearing]
- A hozen, two saurocs, a mantiss and a mogu,
[Nuke a hozen, mantiss will help with the others]
- Nothing but approximately 9kk hp sha.
[Immediately beg a doomguard for help, remember to have 4 embers when a shield goes down]
[Place your portal and gates in the middle circle.
Don't just run - cast a Fel Flame, Rain of Fire, Curse of Elements, Conflagrate, Havoc]
Hope it helps and good luck!
P.S. Sorry for any grammar mistakes - english isn't my native language.
Блэкурс@Gordunni-EU
Achievement
Proving Yourself: Endless Damage (Wave 30) (Level 90)
Successfully complete Wave 30 of the Basic Damage (Endless) trial at the Proving Grounds.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
I will shake the hand of any melee who manage to get this. Truly a brutal experience.
The final reward for completing the proving grounds.
You need to have succesfully killed 30 waves of enemies in the endless DPS/damage mode.
Awards the title The Proven Assailant
Details
- Category
- Legacy
- Points
- None (Feat of Strength)
- Faction
- Both factions
Reward
Title: The Proven Assailant
- TitleThe Proven Assailant
Series
Each tier replaces the one above it in the achievement log.
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