Vengeance Demon Hunter at a glance
- Class
- Demon Hunter
- Role
- Tank
- Armor
- Leather
- Resource
- Fury and Pain
- Introduced in
- Legion
- Sibling specs
- 2
- Spec spells
- 19
- PvP talents
- 15
Vengeance Demon Hunter spellbook
Spells the Vengeance specialization teaches or changes, in the game's order.
Riposte
Shattered Souls
Immolation Aura
Thick Skin
Demonic Wards
Throw GlaiveReplaces Throw Glaive
Infernal StrikeReplaces Fel Rush
Sigil of Flame
Soul CleaveReplaces Chaos Strike
MetamorphosisReplaces Metamorphosis
Demon Spikes
Mastery: Fel BloodArmor bonus is doubled while Demon Spikes is active.
Mastery: Fel Blood
Fiery Brand
Single-Button Assistant
FractureReplaces Demon's Bite
Demon Spikes
Critical Strikes
Sigil of ChainsPlace a Sigil of Chains at the target location that activates after 2 sec. All enemies affected by the sigil are pulled to its center and are snared, reducing movement speed by 70% for 6 sec.
Hidden passives the client applies to Vengeance (not shown in the spellbook): Increased Threat, Vengeance Demon Hunter (212613), Leather Specialization, Stat Negation Aura - Agility Tank, Shear, Demon Hunter (212611), Fel Devastation, Sigil of Flame, Metamorphosis (321068), Metamorphosis (321067), Demon Hunter (462065), Vengeance Demon Hunter (462067), Vengeance Demon Hunter (1256959).
Vengeance Demon Hunter PvP talents
Vengeance Demon Hunter PvP talents.
Blood MoonConsume Magic now affects all enemies within 8 yards of the target and generates a Lesser Soul Fragment, with a 15% chance to be upgraded to a Greater Soul.
Cleansed by FlameSoul Immolation dispels a magical effect on you when cast.
Cover of DarknessThe radius of Darkness is increased by 4 yds, and its duration by 4 sec.
Demonic TrampleTransform to demon form, moving at 175% increased speed for 3 sec, knocking down all enemies in your path and dealing (16% of Attack Power) Physical damage. During Demonic Trample you are unaffected by snares but cannot cast spells or use your normal attacks. Shares charges with Infernal Strike.
DetainmentImprison's PvP duration is increased by 1 sec, and targets become immune to damage and healing while imprisoned.
Everlasting HuntDealing damage increases your movement speed by 15% for 3 sec.
GlimpseVengeful Retreat provides immunity to loss of control effects, and reduces damage taken by 20% until you land.
Illidan's GraspYou strangle the target with demonic magic, stunning them in place and dealing (1680% of Attack Power) Shadow damage over 5 sec while the target is grasped. Can move while channeling.
Jagged SpikesWhile Demon Spikes is active, melee attacks against you cause Physical damage equal to 30% of the damage taken back to the attacker.
Lay In WaitSigil of Misery has 2 charges and now lays in wait for up to 90 sec at your selected location until an enemy approaches.
Rain from AboveYou fly into the air out of harm's way. While floating, you gain access to Fel Lance allowing you to deal damage to enemies below.
Reverse MagicRemoves all harmful magical effects from yourself and all nearby allies within 10 yards, and sends them back to their original caster if possible.
Sigil MasteryReduces the cooldown of your Sigils by an additional 25%.
TormentorYou focus the assault on this target, increasing their damage taken by 3% for 10 sec. Your melee attacks refresh the duration of Focused Assault.
Unending HatredTaking damage causes you to gain Fury based on the damage dealt.
Other Demon Hunter specializations
Demon Hunter appearance sets
144 more Demon Hunter appearance sets
Pieces of Abyssal Doomhound's Pursuit.
Ruthless Slaughtergrips
Frothing Venom Spaulders
Breakwater Boots
Slitherscale Girdle
Abyssal Doomhound's Ornate Drape
Abyssal Doomhound's Wristguards
Abyssal Doomhound's Jeweled Cinch
Abyssal Doomhound's Jaws
Abyssal Doomhound's Legwraps
Abyssal Doomhound's Relentless Stare
Abyssal Doomhound's Studded Gauntlets
Abyssal Doomhound's Footpads
Recent Vengeance Demon Hunter hotfixes
- October 6, 2026 Player versus Player › Demon Hunter
Cover of Darkness now increases Darkness duration by 4 seconds (was 2 seconds).
- October 6, 2026 Player versus Player › Demon Hunter › Vengeance
Illidan’s Grasp damage increased by 50%.
- September 22, 2026 Classes › Demon Hunter › Vengeance › Aldrachi Reaver
Developers’ notes: Aldrachi Reaver has fallen well behind the alternative hero talent options for both specs it is available to. We are improving some of its core effects for both specs.
- September 22, 2026 Classes › Demon Hunter › Vengeance › Aldrachi Reaver
Art of the Glaive now increases the damage of enhanced strikes by 15% (was 10%) and 30% (was 20%).
- September 22, 2026 Classes › Demon Hunter › Vengeance › Aldrachi Reaver
Reaver’s Glaive damage increased by 25%.
- September 22, 2026 Classes › Demon Hunter › Vengeance › Aldrachi Reaver
Reaver’s Mark now increases your damage to the target by 8% (was 7%).
- September 1, 2026 Classes › Demon Hunter › Vengeance
Developers’ notes: Vengeance is still performing below expectations defensively, so universal mitigation effects are getting a buff. Additionally, Fel Devastation’s effectiveness as a recovery tool has fallen behind as maximum health pools go up, so its healing is being increased.
- September 1, 2026 Classes › Demon Hunter › Vengeance
Demonic Wards now reduces damage taken by 15% (was 12%).
Blizzard Entertainment's official hotfix notes, shown in full at the hotfix tracker.
Every Demon Hunter hotfix, by date: Demon Hunter hotfixes.