Humanoid
Millhouse Manastorm
Details
This roster comes from the current game client's data files, so it is not a complete list of every NPC in the game - older world NPCs that are no longer in the modern client are absent.
Boss Encounter
Millhouse Manastorm appears as a raid or dungeon boss. See the encounter page for its instance.
Abilities & Strategy
What the in-game dungeon journal describes for the The Manastorms encounter. Every ability links to its spell page.
Abilities & Strategy
Overview
Millhouse and Millificent Manastorm take turns assailing players within their secret workshop, with one being present on the workshop floor and the other assisting from above.
Tank
- Intercept beams of energy from Millhouse's Power Overwhelming to deny Millhouse and gain temporary power, at a cost.
- Dismantle Millificent's Experimental Squirrel Bomb to reduce party damage taken.
- Millificent's Buzz-Saw inflicts physical damage and leaves a damage-over-time effect, Bleeding.
Damage Dealers
- Intercept beams of energy from Millhouse's Power Overwhelming to deny Millhouse and gain temporary power, at a cost.
- Dismantle Millificent's Experimental Squirrel Bomb to reduce party damage taken.
- Manuver to affect the current boss when targeted by Millificent's Echo Finger Laser X-treme or Millhouse's Shadowfury.
Healer
- Intercept beams of energy from Millhouse's Power Overwhelming to deny Millhouse and gain temporary power, at a cost.
- Millificent's Buzz-Saw and Thrown Buzz-Saw's damage-over-time effect, Bleeding, can be intense when multiple stacks are present.
- Manuver to affect the current boss when targeted by Millificent's Echo Finger Laser X-treme or Millhouse's Shadowfury.
Stage One: Millhouse's Magics
"I'm going to light you up, sweet cheeks!" Millhouse steps into the arena, while Millificent takes purchase on the outer railing, assisting her arcane beloved.
Stage Two: Millificent's Gadgets
"Here comes the heat!" Millificent jets into the arena, while Millhouse takes vantage on the outer railing, assisting his innovative spouse.
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Drops in De Other Side
Loot the dungeon journal lists for the The Manastorms encounter.
What is shown is the loot the game's own dungeon journal lists for this encounter.
Level and Map Tracking
The game data tunes Millhouse Manastorm for levels 10 to 40, Warlords of Draenor content.
What Each Drop Is
The The Manastorms encounter lists 14 items in the dungeon journal, item level 158. Equip slots covered: Feet, Chest, Trinket, Hands, One-Hand, Legs and Two-Hand. Every piece binds when picked up, so none of it reaches the Auction House.
- Memory of a Burning Wound Quest, item level 1. Bind on Pickup. Use: Restoring Memory.
- Memory of the Infinite Arcane Quest, item level 1. Bind on Pickup. Use: Restoring Memory.
- Memory of Wilfred's Sigil of Superior Summoning Quest, item level 1. Bind on Pickup. Use: Restoring Memory.
- Dynamo Doomstompers Feet (Plate), item level 158, requires level 60. Bind on Pickup. Stats: Strength or Intellect, Stamina, Critical Strike and Haste. A vendor pays 48g 59s for it.
- Manastorm's Magnificent Threads Chest (Cloth), item level 158, requires level 60. Bind on Pickup. Stats: Intellect, Stamina, Versatility and Critical Strike. A vendor pays 64g 23s for it.
- Overwhelming Power Crystal Trinket, item level 158, requires level 60. Bind on Pickup. Stats: Strength. A vendor pays 52g 52s for it. Use: Power Overwhelming.
- Rocket Chicken Handlers Hands (Leather), item level 158, requires level 60. Bind on Pickup. Stats: Agility or Intellect, Stamina, Mastery and Critical Strike. A vendor pays 32g 41s for it.
- Supercollider One-Hand (One-Handed Mace), item level 158, requires level 60. Bind on Pickup. Stats: Strength, Stamina, Critical Strike and Mastery. A vendor pays 86g 88s for it.
- Techno-Coil Legguards Legs (Mail), item level 158, requires level 60. Bind on Pickup. Stats: Agility or Intellect, Stamina, Mastery and Haste. A vendor pays 64g 69s for it.
- Whizblast Walking Stick Two-Hand (Staff), item level 158, requires level 60. Bind on Pickup. Stats: Intellect, Stamina, Mastery and Versatility. A vendor pays 105g 26s for it.
- Arcane Prodigy Consumable, item level 145. Bind on Pickup. Use: Learning.
- Borne of Blood Consumable, item level 145. Bind on Pickup. Use: Learning.
- Power Unto Others Consumable, item level 145. Bind on Pickup. Use: Learning.
- Safeguard Consumable, item level 145. Bind on Pickup. Use: Learning.
Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.