Design: Flashing Inferno Ruby
Item Level 1This item is acquired in-game. See its sources below.
A Rare Recipe, item level 1, binds when picked up.
This item is acquired in-game. See its sources below.
A Rare Recipe, item level 1, binds when picked up.
First seen in build 5.5.4.69585 (Mists of Pandaria).
Spell effects bound to this item, from first-party game data.
In MoP Classic it is item level 83.
| Version | Item level | Quality | Binding |
|---|---|---|---|
| Retail (Midnight) | 1 | Rare | Binds when picked up |
| MoP Classic | 83 | Rare | Binds when picked up |
Creates
Flashing Inferno Ruby
Using Design: Flashing Inferno Ruby teaches this recipe. The Cataclysm Jewelcrafting recipe Flashing Inferno Ruby takes 1 Inferno Ruby.
Read from the World of Warcraft client build files.
Design: Flashing Inferno Ruby teaches the Cataclysm Jewelcrafting recipe Flashing Inferno Ruby, which makes Flashing Inferno Ruby. At the lowest EU listings, the reagents for one craft cost 55g. Flashing Inferno Ruby lists from 562g 50s each, so one craft sold at that price returns 479g 37s after the 5% auction cut, a 872% margin over its reagents. It turns yellow at Cataclysm Jewelcrafting skill 50 and grey at 65.
| Reagent | Needed | Lowest listed | Cost |
|---|---|---|---|
| 1 | 55 gold | 55 gold | |
| Reagents for one craft | 55 gold | ||
| Flashing Inferno Ruby at its lowest listing | 562 gold50 silver | ||
| Return after the 5% auction cut | 479 gold37 silver | ||
Prices are the lowest listed prices in the latest EU Auction House snapshot, not sales. Recipes, reagents, yields and skill levels come from the World of Warcraft client build files.
Design: Flashing Inferno Ruby uses icon file 134941, which 939 other items also use. The 8 closest by item ID:
Blizzard numbers items as they are created, so the named items next to ID 52384 (52379 to 52389) were usually added in the same batch as Design: Flashing Inferno Ruby: the same quest line, zone, vendor or reward set.
The raw ItemSparse values for item 52384 in the current client build.
Read from the World of Warcraft client build files: Item, ItemSparse, Lock, Holidays, AreaTable and CollectableSourceVendor.