Item Set
Illusionist's Attire
5 pieces and 3 set bonuses from the current retail game data.
Set Facts
- Pieces
- 5
- Item level
- 29
- Quality
- Epic
- Bonus tiers
- 2 pieces, 3 pieces, 5 pieces
- Binding
- Binds when picked up
Set Bonuses
Set Pieces (5)
Hazza'rah's Charm of MagicTrinketItem level 29
Jewel of KajaroNeckItem level 293 Versatility6 Stamina2 Intellect
Zandalar Illusionist's MantleShoulderItem level 298 Stamina5 Versatility3 Intellect
Zandalar Illusionist's RobeChestItem level 2911 Stamina3 Critical Strike7 Intellect
Zandalar Illusionist's WrapsWristItem level 296 Stamina4 Versatility4 Intellect
What the full set adds
Worn together the 5 pieces of Illusionist's Attire add 16 Intellect, 31 Stamina, 12 Versatility and 3 Critical Strike.
- Intellect
- 16 on 4 pieces
- Stamina
- 31 on 4 pieces
- Versatility
- 12 on 3 pieces
- Critical Strike
- 3 on 1 piece
Intellect is the primary stat on every piece that carries one. Of the secondary ratings Versatility is the heaviest at 12 across 3 pieces, ahead of Critical Strike.
Armor, slots and requirements
Illusionist's Attire is a cloth armor set of 5 pieces covering Neck, Shoulder, Chest, Wrist and Trinket.
That leaves Head, Back, Hands, Waist, Legs, Feet and Finger to be filled from outside the set, 7 of the twelve armor slots.
Every piece is item level 29 and needs character level 25.
Only a Mage can equip these pieces.
Every piece binds when it is picked up, so no part of this set can be traded or bought from another player.
The client files the set under Classic.
Sold to a vendor those 5 pieces return 1g, and the single piece worth most at a vendor is Hazza'rah's Charm of Magic at 1g.
Wearing the set
The bonuses come in at 2, 3 and 5 pieces, out of the 5 pieces this set can put on a character at once.
The top bonus needs all 5 pieces, so there is no piece to swap out while it is held.
No bonus changes recorded since tracking began with patch 12.0.7.68887.