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Zul'Gurub in the Adventure Guide

Dungeon - Cataclysm

Zul'Gurub

9 encounters and 42 drops. Every drop links to its item page; tradeable drops carry a live Auction House price.

Zul'Gurub was the capital of the Gurubashi jungle trolls, a tribe that once controlled the vast jungles of the south. It was here that Jin'do the Hexxer summoned the savage loa Hakkar the Soulflayer into Azeroth. Of late, these efforts have begun anew amid an alliance between the Gurubashi and Zandalar trolls that seeks to establish a unified troll empire.

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Quick Facts

TypeDungeon
ExpansionCataclysm
Encounters9
Drops42
Item level37
Tradeable drops0
DifficultiesNormal, Heroic, 10 Player, 25 Player, 10 Player (Heroic), 25 Player (Heroic)

Difficulties and Lockouts

Zul'Gurub has 2 difficulties in the game data: Heroic resets daily; Normal can be run again at any time.

DifficultyPlayersLockout
Normal5None
Heroic5Daily
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3D Model

First-party render from the game files. Model © Blizzard Entertainment.

Instance Map

The Adventure Guide places 9 bosses of Zul'Gurub on 1 map. Numbers follow the encounter order; each links to that fight below.

Zul'Gurub map with 9 boss locations1High Priest Venoxis2Bloodlord Mandokir3Cache of Madness - Gri'lek4Cache of Madness - Hazza'rah5Cache of Madness - Renataki6Cache of Madness - Wushoolay7High Priestess Kilnara8Zanzil9Jin'do the Godbreaker
  1. 1 High Priest Venoxis 51.0, 53.7
  2. 2 Bloodlord Mandokir 60.5, 79.9
  3. 3 Cache of Madness - Gri'lek 60.0, 46.3
  4. 4 Cache of Madness - Hazza'rah 63.7, 46.3
  5. 5 Cache of Madness - Renataki 60.0, 51.5
  6. 6 Cache of Madness - Wushoolay 60.2, 41.5
  7. 7 High Priestess Kilnara 48.0, 20.1
  8. 8 Zanzil 31.7, 24.6
  9. 9 Jin'do the Godbreaker 48.5, 39.5

Encounters

NNormalHHeroic10P10 Player25P25 Player10P H10 Player (Heroic)25P H25 Player (Heroic)

High Priest Venoxis

Originally sent to kill Hakkar, Venoxis became enslaved to the murderous entity before falling to Azeroth's heroes. Through the efforts of the Soulflayer's agents, Venoxis has been ripped from the spirit world and ordered to defend Zul'Gurub with his venomous serpentine minions.

Abilities & Strategy

Stage One: A Venomous Labyrinth

Venomous Effusion

During the encounter a maze of poison clouds appears on the ground. The poison inflicts Nature damage to enemies that step into the clouds.

Word of Hethiss

At the start of the battle, High Priest Venoxis calls upon the Word of Hethis.

Whispers of Hethiss

High Priest Venoxis focuses a beam of poison on a random player, inflicting Nature damage every 0.3 seconds.

Toxic Link

High Priest Venoxis links two players with a toxic beam, inflicting Nature damage every 1 seconds to both players. The Toxic Link lasts for 10 sec or until both targets move farther away than 25 yards from each other. When Toxic Link breaks, it causes a Toxic Explosion at the location of each linked player.

Toxic Explosion

When Toxic Link breaks, it causes a Toxic Explosion at the location of each linked player. Toxic Explosion inflicts Nature damage to players within 15 yards.

Stage Two: The Mortal Coil Unwinds

After a set period of time, High Priest Venoxis transforms into an avatar of Hethiss, the snake god.

Venomous Effusion

During the encounter a maze of poison clouds appears on the ground. The poison inflicts Nature damage to enemies that step into the clouds.

Blessing of the Snake God

High Priest Venoxis takes on the avatar of Hethiss, the snake god. In this form, Venoxis' physical damage dealt increases by 0% but he no longer dodges or parries attacks.

Pool of Acrid Tears

High Priest Venoxis summons a venomous puddle near the player farthest from him. The puddle grows over time and inflicts Nature damage every 0.5 seconds to players that stand in it.

Breath of Hethiss

High Priest Venoxis spews forth a stream of acrid venom that inflicts Nature damage to enemies in a 15-yard cone in front of him every 0.5 seconds for 3 sec.

Stage Three: Bloodvenom!

High Priest Venoxis moves to his altar, absorbs all of the Pools of Acrid Tears in the room, and then casts Bloodvenom. After Bloodvenom ends, Venoxis enters a state of Venom Withdrawal and then returns to stage one.

Bloodvenom

Venoxis creates up to three tendrils of poison that follow players around the room for 12 sec.

Venom Withdrawal

After Bloodvenom completes, High Priest Venoxis suffers from Venom Withdrawal for 10 sec. Venom Withdrawal stuns Venoxis causes him to take 0% additional damage. Once Venom Withdrawal expires, Venoxis begins his stage one activities again.

Poison Cloud

The stairs and altar surrounding High Priest Venoxis are covered in a powerful poison gas that inflicts Nature damage every 2 seconds.

Heroic Difficulty Only

Zul'Gurub is only available in Heroic Difficulty.

Loot

5 drops · item level 37 · 4 slots (Chest, Finger, Legs, Waist) · all Bind on Pickup

Bloodlord Mandokir

The infamous Bloodlord Mandokir died a torturous death before Bloodscalp trolls desecrated his body years ago. Word has now spread that Mandokir walks the jungles of Stranglethorn yet again, using the corpse of the mighty Bloodscalp chieftain Gan'zulah as a host for his malevolent spirit.

Abilities & Strategy

Decapitate

Bloodlord Mandokir charges a random player and inflicts Physical damage.

Level Up

When Bloodlord Mandokir kills a player, he Levels Up, increasing his Physical damage dealt by%. This effect stacks.

Devastating Slam

Bloodlord Mandokir chooses a random player, then turns and leaps into the air and comes crashing down on them, inflicting Physical damage in a forward facing 45 degree cone.

Bloodletting

Bloodlord Mandokir applies Bloodletting on a random player, inflicting 0% of the players current health as Shadow damage every 2 seconds for 10 sec.

Frenzy

At 20% remaining health, Bloodlord Mandokir goes into a Frenzy and increases his attack speed by 0%. While Frenzied, Bloodlord Mandokir will only cast Decapitate, but performs the ability at a higher rate than before.

Ohgan

Ohgan is Bloodlord Mandokir's trusty Raptor. The undead Ohgan sees and kills the Chained Spirits when Mandokir orders him to do so.

Ohgan's Orders

Bloodlord Mandokir dismounts from Ohgan and instructs him to kill the Chained Spirits in the area. If Ohgan reaches a Chained Spirit, he kills it and acquires a new Chained Spirit as his target.

Reanimate Ohgan

Bloodlord Mandokir resurrects Ohgan after the players kill the raptor. Ohgan resumes his Orders from when he was alive.

Chained Spirit

Eight Chained Spirits stand ready to aid the players against Bloodlord Mandokir. Chained Spirits perform Revive on dead players during the fight.

Revive

Chained Spirits periodically bring dead players back to life and then empower them with Spirit's Vengeance.

Spirit's Vengeance

The Chained Spirit empowers the newly Revived player, increasing damage and healing done by 0%, maximum health by 0%, and decreasing all damage taken by 0% for the duration of the fight. This effect stacks.

Heroic Difficulty Only

Zul'Gurub is only available in Heroic Difficulty.

Loot

5 drops · item level 37 · 5 slots (Back, Neck, One-Hand, Ranged, Wrist) · all Bind on Pickup

Cache of Madness - Gri'lek

Among the hateful spirits in the Cache of Madness are Gri'lek, a dire troll stripped of his regenerative abilities by the loa; Renataki, an infamous and sadistic warrior; Hazza'rah, a seer tormented by dire future visions; and Wushoolay, a mighty combatant bristling with the powers of the storms.

Abilities & Strategy

Avatar

Gri'lek's size greatly increases, increasing his Physical damage dealt by%, but reducing his movement speed by% for 18 sec.

Pursuit

Gri'lek fixates on a random player, becoming immune to Taunt effects and pursuing his target for 15 sec.

Entangling Roots

Rupture Line

Gri'lek causes the earth to tremble in random locations.

Heroic Difficulty Only

Zul'Gurub is only available in Heroic Difficulty.

Loot

6 drops · item level 37 · 5 slots (Feet, Hands, Held In Off-hand, Neck, Ranged) · all Bind on Pickup

Cache of Madness - Hazza'rah

Among the hateful spirits in the Cache of Madness are Gri'lek, a dire troll stripped of his regenerative abilities by the loa; Renataki, an infamous and sadistic warrior; Hazza'rah, a seer tormented by dire future visions; and Wushoolay, a mighty combatant bristling with the powers of the storms.

Abilities & Strategy

Wrath

Hazza'rah launches lightning at his current target, inflicting Nature damage.

Earth Shock

Hazza'rah inflicts Nature damage to his current target and interrupting any spell being cast by the target for 4 sec.

Sleep

When Hazza'rah reaches 66% and 33% remaining health, Hazza'rah places all but one random enemy player to sleep for 16 sec. Hazza'rah then awakens a Nightmare within each sleeping player, creating a Nightmare Illusion that begins to walk towards the target.

Nightmare Illusion

The Nightmare Illusions have low health, but cast Consume Soul if they reach the player. When a player's Nightmare Illusion is slain, they will awaken.

Consume Soul

The Nightmare Illusion consumes the soul of a player, killing them.

Heroic Difficulty Only

Zul'Gurub is only available in Heroic Difficulty.

Loot

6 drops · item level 37 · 4 slots (Hands, Held In Off-hand, One-Hand, Ranged) · all Bind on Pickup

Cache of Madness - Renataki

Among the hateful spirits in the Cache of Madness are Gri'lek, a dire troll stripped of his regenerative abilities by the loa; Renataki, an infamous and sadistic warrior; Hazza'rah, a seer tormented by dire future visions; and Wushoolay, a mighty combatant bristling with the powers of the storms.

Abilities & Strategy

Deadly Poison

Renataki poisons his current target, inflicting Nature damage every 3 seconds. This effect stacks up to 20 times.

Vanish

Renataki vanishes into the shadows. He then reappears and performs an Ambush on a random player.

Ambush

Renataki strikes from the shadows at a random player, inflicting 0% of their maximum health as Physical damage and stunning them for 2 sec.

Thousand Blades

Renataki spins around, wildly throwing blades and charging at random players. While spinning, he hurls blades in all directions. Damage is reduced the further the player is from Renataki.

Frenzy

At 30% remaining health, Renataki enters a frenzy. This increases his attack speed by 0% for 2 min.

Heroic Difficulty Only

Zul'Gurub is only available in Heroic Difficulty.

Loot

6 drops · item level 37 · 4 slots (Hands, Held In Off-hand, One-Hand, Ranged) · all Bind on Pickup

Cache of Madness - Wushoolay

Among the hateful spirits in the Cache of Madness are Gri'lek, a dire troll stripped of his regenerative abilities by the loa; Renataki, an infamous and sadistic warrior; Hazza'rah, a seer tormented by dire future visions; and Wushoolay, a mighty combatant bristling with the powers of the storms.

Abilities & Strategy

Lightning Cloud

Wushoolay conjures a 10 yard radius Lightning Cloud over a random player, immediately inflicting Nature damage to players under the cloud. The cloud also inflicts additional Nature damage every 3 sec., and lasts for 15 sec.

Forked Lightning

Wushoolay inflicts Nature damage to all enemies within a 90 degree 100 yard long cone in front of him.

Lightning Rush

Wushoolay transforms into lightning and rushes to the location of a random player. When he reaches the location, he begins to cast Lightning Rod.

Lightning Rod

Wushoolay calls down a huge lightning blast, inflicting Nature damage to all enemies within 15 yards and knocking back all enemies within 15 yards.

Heroic Difficulty Only

Zul'Gurub is only available in Heroic Difficulty.

Loot

6 drops · item level 37 · 5 slots (Chest, Hands, Held In Off-hand, Legs, Ranged) · all Bind on Pickup

High Priestess Kilnara

When High Priestess Arlokk was killed, the panther loa Bethekk chose her sister, Kilnara, as her new mortal champion. Supporting the recent pact between the Gurubashi and Zandalar tribes, Kilnara has unleashed her savage panther minions on the region's unsuspecting denizens.

Abilities & Strategy

Stage One: No. NO! Get Out!

Shadow Bolt

Kilnara hurls a bolt of dark magic at an enemy, inflicting Shadow damage to her primary target.

Wave of Agony

A crushing wave of agony sweeps across enemies in front of Kilnara, inflicting Shadow damage and knocking them back.

Tears of Blood
Wail of Sorrow

Kilnara's dark wail of sorrow inflicts Shadow damage on all enemies.

Lash of Anguish

Kilnara lashes out at a random player, inflicting 0% of her normal melee swing's damage as Shadow damage and then Shadow damage every 2 seconds for 10 sec.

Stage Two: The True Might of Bethekk

At 50% remaining life, High Priestess Kilnara transforms into the Avatar of Bethekk and awakens any remaining sleeping panthers.

Rage of the Ancients

Every 5 seconds, the Avatar of Bethekk increases her damage dealt by 0% and her haste by 0%. The effect stacks up to 25 times.

Vengeful Smash
Camouflage

The Avatar of Bethekk camouflages herself, becoming invisible to players. She then creeps behind a random target and performs Ravage on them.

Ravage

Pride of Bethekk

Kilnara's sixteen panthers are in a dark slumber, but can be awoken by any offensive ability or spell once the battle begins.

Gaping Wound

Heroic Difficulty Only

Zul'Gurub is only available in Heroic Difficulty.

Loot

5 drops · item level 37 · 5 slots (Finger, Head, Legs, Shoulder, Waist) · all Bind on Pickup

Zanzil

Exiled from the Skullsplitter tribe for turning his fellow trolls into mindless slaves, Zanzil was recently offered a place among the Gurubashi by Jin'do the Godbreaker in exchange for bolstering Zul'Gurub's forces. It is well-known that his toxic elixirs can even rouse the dead from their graves.

Abilities & Strategy

Zanzili Fire

Zanzil creates a line of flame in his current direction. If a player touches the mystic flames, they inflict Arcane damage and an additional Arcane damage every 1 sec for 5 sec.

Terrible Tonic

Zanzil throws a bottle of Terrible Tonic at a random player, inflicting Nature damage.

Voodoo Bolt

Zanzil shoots a bolt of voodoo energy at his current target, inflicting Shadow damage.

Zanzil's Secret Techniques

Zanzil periodically performs one of his three secret voodoo techniques, but he never chooses to perform the same technique twice in a row.

Zanzil's Red Resurrection Elixir

Zanzil brings a swarm of Zanzili Zombies to life.

Zanzili Zombie

A swarm of Zanzili Zombies attacks the players.

Zanzil's Blue Resurrection Elixir

Zanzil brings a Zanzili Berserker to life.

Zanzili Berserker

Zanzili Berserkers fixate on a single random player.

Zanzil's Graveyard Gas

Zanzil fills the area with toxic Graveyard Gas, inflicting Nature damage on all players equal to 0% of each player's maximum health.

Cauldrons

Zanzil has spread three experimental cauldrons around his lair. Each cauldron has a unique mixture, and drinking from the cauldron grants the player that mixture's effect.

Zanzil's Cauldron of Frostburn Formula

Drinking from this cauldron causes the player's next attack to inflict damage equal to 0% of the target's maximum health and stun the target for 15 sec. Zanzil, Jin'do, and their most powerful allies ignore the effects of this mixture.

Zanzil's Cauldron of Burning Blood

Drinking from this cauldron causes the player to inflict Fire damage to all enemies within 15 yards and Fire damage to themselves.

Zanzil's Cauldron of Toxic Torment

Drinking from this cauldron will cause the player to take% less Nature damage for 30 sec.

Heroic Difficulty Only

Zul'Gurub is only available in Heroic Difficulty.

Loot

5 drops · item level 37 · 5 slots (Hands, Head, Legs, One-Hand, Shoulder) · all Bind on Pickup

Jin'do the Godbreaker

After his defeat in Zul'Gurub, Jin'do's spirit was tormented by his failure to serve Hakkar's wishes. Jin'do recently found a way back into the world and enslaved the Soulflayer. Bristling with the dread god's terrible powers, Jin'do plans to restore the Gurubashi empire to its former glory.

Abilities & Strategy

Stage One: Welcome to the Great Show!

Jin'do fights players alone, dropping Deadzones on the ground to protect himself and calling upon the Spirit of Hakkar to empower his weapon with shadow lightning.

Deadzone

Jin'do creates a field of deadened magic on the ground at his feet. All units in this field take 0% less magic damage, but have their casting speed reduced by 0%.

Shadows of Hakkar

Jin'do draws power from the Spirit of Hakkar to charge his weapon. For the next 8 sec. his attacks unleash bursts of energy that chain to additional targets, inflicting Shadow damage. Each additional target in the chain takes 85% less damage.

Stage Two: Spitting in the Face of a God

Jin'do drags his enemies with him into the spirit world. He draws tremendous power from Hakkar's spirit, which is held captive by three large chains.

Shadow Spike

Jin'do hurls a bolt of shadow at a random player's location. The spike explodes when it hits the ground, inflicting Shadow damage to enemies within 4 yards.

Gurubashi Spirit

Gurubashi Spirits appear in the spirit world wherever players defeat Gurubashi Spirit Warriors in the living world.

Frenzy

Gurubashi Spirits periodically gain% attack speed. This effect stacks.

Body Slam

This attack leaves a Sundered Rift on the ground, increasing the damage taken by units and objects in the yard radius area by 0% for 20 seconds.

Twisted Spirit

Twisted Spirits swarm out of portals around the temple and attack players in increasing numbers. Twisted Spirits inflict Shadow damage when they attack. These creatures have very low health.

Hakkar's Chains

Jin'do will not feel the fury of Hakkar's vengeance until all three of Hakkar's Chains are destroyed.

Brittle Barrier

A barrier of arcane energy protects Hakkar's Chains and grants them immunity to all attacks and spells. Nothing short of an enormous Gurubashi troll spirit performing a Body Slam can break the barrier.

Heroic Difficulty Only

Zul'Gurub is only available in Heroic Difficulty.

Loot

10 drops · item level 37 · 6 slots (Chest, Head, One-Hand, Ranged, Shield, Two-Hand) · all Bind on Pickup

Achievements

6 achievements tied to Zul'Gurub, worth 60 achievement points in total.

  • Heroic: Zul'Gurub Guild RunDefeat Jin'do the Godbreaker in Zul'Gurub on Heroic difficulty while in a guild group.10
  • Heroic: Zul'GurubDefeat Jin'do the Godbreaker in Zul'Gurub on Heroic Difficulty.10
  • Gurubashi HeadhunterDefeat Gub, Mortaxx, Kaulema, Mor'Lek, the Florawing Hive Queen, a Lost Offspring of Gahz'ranka, Tor-Tun, and the Gurubashi Master Chef in Zul'Gurub on Heroic Difficulty.10
  • It's Not Easy Being GreenDo not get hit by Bloodvenom, Pool of Acrid Tears, or Venomous Effusion in the High Priest Venoxis encounter in Zul'Gurub on Heroic Difficulty.10
  • Ohganot So Fast!Defeat Bloodlord Mandokir in Zul'Gurub on Heroic Difficulty without killing Ohgan.10
  • Spirit TwisterDefeat 20 Twisted Spirits within 15 seconds during the Jin'do encounter in Zul'Gurub on Heroic Difficulty.10

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