Boss
Armsmaster Harlan
Armsmaster Harlan - Scarlet Halls
Armsmaster Harlan is a boss encounter in Scarlet Halls.
Found In
Encounter Facts
In the game's encounter order for Scarlet Halls, Armsmaster Harlan comes 2nd of 3, after Houndmaster Braun and before Flameweaver Koegler.
- Houndmaster Braun
- Armsmaster Harlan
- Flameweaver Koegler
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Model
Background
Instance Entrance: Tirisfal Glades
Scarlet Halls entranceThe Scarlet Halls entrance is in Whispering Gardens, Tirisfal Glades, at 85.3, 32.3 on the Tirisfal Glades map.
Abilities & Strategy
What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.
Abilities & Strategy
Heroic Leap
Armsmaster Harlan leaps into the center of his chamber, inflicting 100% weapon damage as Physical damage to all enemies of the impact point. Armsmaster Harlan immediately begins casting Blades of Light after using this ability.
Blades of Light
Harlan jumps into the center of the room and begins to spin rapidly with his axe. While spinning, Harlan inflicts 50% weapon damage as Physical damage to all targets. Harlan carries away targets damaged in this way as he continues spinning around the room.
Dragon's Reach
Harlan inflicts 80% of his normal melee damage to all targets in front of him.
Call for Help
Harlan periodically calls two Scarlet Defenders to come to his aid throughout the encounter.
Scarlet Defender
Scarlet Defenders feature heavy armor to protect them from all damage.
Heavy Armor
While a Scarlet Defender wears their Heavy Armor, they take 20% less damage until their armor breaks from taking damage. Defenders also take 90% less damage from area effect damage.
Unarmored
Scarlet Defenders who receive sufficient damage lose their Heavy Armor and take 200% additional damage.
Berserker Rage
When Armsmaster Harlan reaches 50% remaining health, he enters a Berserker Rage. Every 3 seconds thereafter, Armsmaster Harlan's damage increases.
Ability Spells
Every ability the Adventure Guide lists for Armsmaster Harlan, with its spell's school, cast time and duration and the description the game gives it.
Heavy Armor
Physical · Instant
The heavy armor worn by this creature reduces all incoming damage by 20%. This effect persists until the creature suffers damage.
Drops
Loot the dungeon journal lists for this encounter in Scarlet Halls.
What is shown is the loot the game's own dungeon journal lists for this encounter.
Adventure Guide Entry
The in-game Adventure Guide text for the Armsmaster Harlan encounter in Scarlet Halls.
The weapons of the Scarlet Crusade are many, and new initiates must be indoctrinated in the use of blade, hammer, arrow, and shield--effective tools against the undead. Armsmaster Harlan has dedicated his life to the art of wielding these indelicate instruments, and he is pleased to provide a demonstration for the Crusade's blasphemous enemies.
What Each Drop Is
The Armsmaster Harlan encounter lists 11 items in the dungeon journal, item levels 19 to 39. Equip slots covered: Neck, Shoulder, Wrist, Feet and Two-Hand. Every piece binds when picked up, so none of it reaches the Auction House.
- Armsmaster's Sealed Locket Neck, item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Versatility and Mastery. A vendor pays 11 gold98 silver for it.
- Harlan's Shoulders Shoulder (Mail), item level 39, requires level 35. Bind on Pickup. Stats: Agility or Intellect, Stamina, Mastery and Critical Strike. A vendor pays 44 gold26 silver for it.
- Lightblade Bracer Wrist (Leather), item level 39, requires level 35. Bind on Pickup. Stats: Agility or Intellect, Stamina, Critical Strike and Mastery. A vendor pays 29 gold96 silver for it.
- Scarlet Sandals Feet (Cloth), item level 39, requires level 35. Bind on Pickup. Stats: Intellect, Stamina, Haste and Critical Strike. A vendor pays 44 gold42 silver for it.
- The Gleaming Ravager Two-Hand (Two-Handed Axe), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Strength, Haste and Critical Strike. A vendor pays 106 gold for it.
- Armsmaster's Sealed Locket Neck, item level 19, requires level 12. Bind on Pickup. Stats: Stamina and Versatility. A vendor pays 17 silver23 copper for it.
- Harlan's Shoulders Shoulder (Mail), item level 19, requires level 12. Bind on Pickup. Stats: Agility or Intellect, Stamina, Critical Strike and Haste. A vendor pays 90 silver13 copper for it.
- Lightblade Bracer Wrist (Leather), item level 19, requires level 12. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Critical Strike. A vendor pays 60 silver97 copper for it.
- Scarlet Chain Footpads Feet (Mail), item level 19, requires level 12. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Critical Strike. A vendor pays 85 silver85 copper for it.
- Scarlet Sandals Feet (Cloth), item level 19, requires level 12. Bind on Pickup. Stats: Intellect, Stamina, Haste and Critical Strike. A vendor pays 90 silver46 copper for it.
- The Gleaming Ravager Two-Hand (Two-Handed Axe), item level 19, requires level 12. Bind on Pickup. Stats: Strength, Stamina, Haste and Critical Strike. A vendor pays 2 gold8 silver for it.
Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.