Boss
Commander Vo'jak
Commander Vo'jak - Siege of Niuzao Temple
Commander Vo'jak is a boss encounter in Siege of Niuzao Temple.
Found In
Encounter Facts
In the game's encounter order for Siege of Niuzao Temple, Commander Vo'jak comes 2nd of 4, after Vizier Jin'bak and before General Pa'valak.
- Vizier Jin'bak
- Commander Vo'jak
- General Pa'valak
- Wing Leader Ner'onok
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Model
Background
Abilities & Strategy
What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.
Abilities & Strategy
The Escaped Prisoners
The mantid captured these three Pandaren during the initial attack on Niuzao Temple, but the prisoners were able to break free of their bindings and fight back. Now they stand ready to do whatever it takes to end the siege.
Caustic Tar
Escaped prisoners, Li and Lo Chu, will position and prepare mantid tar kegs for use in the battle. Players can throw the kegs of Caustic Tar onto the battlefield. Caustic Tar inflicts on any unit standing within the tar Nature damage, reduces movement speed by 50%, and increases damage taken by 10%. This effect stacks. The Caustic Tar also removes any effect from the target that increases movement or attack speed.
Stage One: Bring It!
Commander Vo'jak orders his forces to attack the players.
Sik'thik Swarmer
Lightly armored and well trained, the Sik'thik Swarmers are a key part of the Vo'jak's forces.
Sik'thik Amberwing
The Sik'thik Amberwing flies to the top of the platform and bombards the players.
Bombard
The Sik'thik Amberwing fires a volley of explosives at random enemy locations every 1.5 sec. for 15 sec. Bombard inflicts Fire damage to all creatures of the targeted location.
Sik'thik Demolisher
Quick and volatile, these mantid carry explosive charges.
Unstable Blast
The Sik'thik Demolisher carries unstable explosives and explodes when damaged or killed, inflicting to all targets.
Sik'thik Warrior
Sik'thik Warriors slowly advance on the enemy position.
Stage Two: Your Defenses Did Not Stop Me!
Commander Vo'jak's enters the battle as his forces near defeat at the hands of the players.
Rising Speed
Commander Vo'jak focuses his will and determination, increasing his attack speed by 10% every 2 sec. This effect stacks.
Dashing Strike
Commander Vo'jak charges a random enemy player, inflicting Physical damage to all enemies passed through. The Strike also knocks back his current target, inflicting an additional Physical damage.
Thousand Blades
Immediately after using Dashing Strike, Commander Vo'jak begins to spin around and send blades outward, inflicting Physical damage to all targets. Thousand Blades also removes the Caustic Tar effect.
Ability Spells
Every ability the Adventure Guide lists for Commander Vo'jak, with its spell's school, cast time and duration and the description the game gives it.
Bombard
Physical · 3 sec cast · Lasts 15 sec
Bombs the platform, rapidly firing explosives at random enemies, inflicting Fire damage nearby on impact.
Unstable Blast
Fire · Instant
The Sik'thik Demolisher explodes, inflicting Fire damage to all creatures.
Rising Speed
Physical · Instant
Angered by his incompetent minions, Commander Vo'jak attacks at a quickening pace, increasing his attack speed by 10%.
Thousand Blades
Physical · Instant
Attacks nearby enemies in a whirlwind of steel that inflicts normal damage plus a bonus.
Drops
Loot the dungeon journal lists for this encounter in Siege of Niuzao Temple.
What is shown is the loot the game's own dungeon journal lists for this encounter.
Adventure Guide Entry
The in-game Adventure Guide text for the Commander Vo'jak encounter in Siege of Niuzao Temple.
What Commander Vo'jak lacks in strategic brilliance, he makes up for with raw ferocity. His devastating strikes were crucial to the mantid's exploitation of their insidious bridge, allowing them to infiltrate the island. Yet devising battle plans is for the mantid general; Vo'jak craves only blood.
What Each Drop Is
The Commander Vo'jak encounter lists 5 items in the dungeon journal, item level 39. Equip slots covered: Hands, Wrist, Chest, One-Hand and Head. Every piece binds when picked up, so none of it reaches the Auction House.
- Archer's Precision Grips Hands (Mail), item level 39, requires level 35. Bind on Pickup. Stats: Agility or Intellect, Stamina, Critical Strike and Mastery. A vendor pays 28 gold30 silver for it.
- Bombardment Bracers Wrist (Cloth), item level 39, requires level 35. Bind on Pickup. Stats: Intellect, Stamina, Mastery and Haste. A vendor pays 31 gold17 silver for it.
- Chestwrap of Arcing Flame Chest (Leather), item level 39, requires level 35. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Critical Strike. A vendor pays 56 gold93 silver for it.
- Siege-Captain's Scimitar One-Hand (One-Handed Sword), item level 39, requires level 35. Bind on Pickup. Stats: Agility, Stamina, Haste and Critical Strike. A vendor pays 88 gold24 silver for it.
- Sightfinder Helm Head (Plate), item level 39, requires level 35. Bind on Pickup. Stats: Strength or Intellect, Stamina, Mastery and Critical Strike. A vendor pays 43 gold77 silver for it.
Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.