Boss
Muro'jin
Muro'jin and Nekraxx - Maisara Caverns
Muro'jin is a boss of the Muro'jin and Nekraxx encounter in Maisara Caverns.
Found In
Encounter Facts
In the game's encounter order for Maisara Caverns, Muro'jin comes 1st of 3, before Vordaza.
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Model
Background
Abilities & Strategy
What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.
Abilities & Strategy
Overview
The cunning duo of Muro'jin and Nekraxx fight as one, assailing players with an array of combined tactics. Muro'jin withers players down with Barrage while Nekraxx flings a salvo of feathers with Fetid Quillstorm. As Muro'jin scatters Freezing Traps across the arena, Nekraxx barrels forward with Carrion Swoop.
Damage Dealers
- Muro'jin attempts to Revive Pet upon Nekraxx's defeat, and Nekraxx enters Bestial Wrath upon Muro'jin's defeat.
- Muro'jin's Freezing Traps encase players in ice upon contact. Players encased in ice can intercept Nekraxx's Carrion Swoop.
- Muro'jin's Barrage follows the targeted player and affects all players in a frontal cone.
Healers
- Nekraxx's Infected Pinions inflicts significant damage to all players.
- Muro'jin's Freezing Traps encase players in ice upon contact. Players encased in ice can intercept Nekraxx's Carrion Swoop.
- Muro'jin's Barrage follows the targeted player and affects all players in a frontal cone.
Tank
- Muro'jin's Flanking Spear both repositions behind his current target and applies Open Wound.
- Muro'jin's Freezing Traps encase players in ice upon contact. Players encased in ice can intercept Nekraxx's Carrion Swoop.
- Nekraxx's Carrion Swoop affects all players in its path, inflicting damage and knocking them upwards.
Muro'jin
Freezing Trap
Spell detailsIn Mythic difficulty, triggering a Freezing Trap also creates an Icy Slick.
Icy Slick
Spell details
Barrage
Spell details
Vilebranch Sting
Spell details
Flanking Spear
Spell details
Open Wound
Spell details
Revive Pet
Spell detailsNekraxx
Carrion Swoop
Spell details
Coordinated Assault
Spell details
Fetid Quillstorm
Spell details
Infected Pinions
Spell details
Bestial Wrath
Spell detailsAbility Spells
Every ability the Adventure Guide lists for Muro'jin, with its spell's school, cast time and duration and the description the game gives it.
Freezing Trap
Physical · 2 sec cast
Muro'jin throws traps at players which remain for 40 sec. Upon contact, these incapacitate the triggering player for 8 sec. Damage may break the effect.
Icy Slick
Physical · Instant · Lasts 3 min
Barrage
Nature, Shadow · Instant · Lasts 5 sec
Muro'jin fixes his aim on a player for 5 sec, firing a spray of venomous arrows in a frontal cone toward them every 0.5 sec. The volley inflicts Plague damage to players struck and applies.
Vilebranch Sting
Nature, Shadow · Instant · Lasts 10 sec
Muro'jin's venom-tipped arrows inhibit targets, reducing their movement speed by 5% for 10 sec. This effect stacks.
Flanking Spear
Physical · 2.5 sec cast
Muro'jin harpoons behind his current target and hurls a massive spear. The spear inflicts Physical damage and knocks the target away, applying.
Open Wound
Physical · Instant · Lasts 10 sec
Muro'jin's causes the target to bleed profusely, inflicting Physical damage every 1 sec for 10 sec.
Revive Pet
Physical · 10 sec cast
Muro'jin revives Nekraxx, returning them to life with 35% of their health.
Drops
Loot the dungeon journal lists for this encounter in Maisara Caverns.
What is shown is the loot the game's own dungeon journal lists for this encounter.
Adventure Guide Entry
The in-game Adventure Guide text for the Muro'jin and Nekraxx encounter in Maisara Caverns.
Muro'jin is a relentless tracker, charged with capturing victims for the Vilebranch's dark rites. Nekraxx, a reanimated eagle, strikes down any who resist capture by her master. They must not be allowed to supply souls for Vordaza's necrotic magic any longer.
What Each Drop Is
The Muro'jin and Nekraxx encounter lists 6 items in the dungeon journal, item level 108. Equip slots covered: Ranged, Waist, Feet, Shoulder, Two-Hand and Wrist. Every piece binds when picked up, so none of it reaches the Auction House.
- Deceiver's Rotbow Ranged (Bow), item level 108, requires level 78. Bind on Pickup. Stats: Agility, Stamina, Mastery and Haste.
- Falconer's Cinch Waist (Leather), item level 108, requires level 78. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Versatility.
- Nightprey Stalkers Feet (Cloth), item level 108, requires level 78. Bind on Pickup. Stats: Intellect, Stamina, Critical Strike and Versatility. Tooltip: “These footwraps give Witherbark hunters sure, silent steps when stalking their prey”
- Reanimator's Weight Shoulder (Mail), item level 108, requires level 78. Bind on Pickup. Stats: Agility or Intellect, Stamina, Versatility and Mastery.
- Traitor's Talon Two-Hand (Polearm), item level 108, requires level 78. Bind on Pickup. Stats: Agility, Stamina, Haste and Critical Strike.
- Trollhunter's Bands Wrist (Plate), item level 108, requires level 78. Bind on Pickup. Stats: Strength or Intellect, Stamina, Mastery and Haste. Tooltip: “Talon marks from Muro'jin beloved pet, Nekraxx, scar these bands' surface.”
Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.