Skip to content

Boss

Saboteur Kip'tilak

Saboteur Kip'tilak - Gate of the Setting Sun

Advertisement
Advertisement

Found In

EncounterSaboteur Kip'tilak
Journal creatures4

Adventure Guide Entry

The in-game Adventure Guide text for the Saboteur Kip'tilak encounter in Gate of the Setting Sun.

The mantid are no strangers to warfare, using technology to turn the tide of battle. The pandaren stand little chance against munitions experts such as Kip'tilak, who strike deep behind enemy lines and threaten to destroy the already weakening fortifications from within.

Encounter Facts

In the game's encounter order for Gate of the Setting Sun, Saboteur Kip'tilak comes 1st of 4, before Striker Ga'dok.

Instance modesNormal, Heroic, Mythic Keystone, Timewalking
Group size5 players
Instance typeDungeon
ExpansionMists of Pandaria
Encounter order1 of 4
Encounter ID1397
Adventure Guide pin46.1, 87.9 on the instance map
  1. Saboteur Kip'tilak
  2. Striker Ga'dok
  3. Commander Ri'mok
  4. Raigonn

Instance Entrance: Dread Wastes

Dread Wastes mapGate of the Setting Sun entrance

The Gate of the Setting Sun entrance is in Terrace of Gurthan, Dread Wastes, at 75.8, 20.1 on the Dread Wastes map.

Abilities & Strategy

What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.

Abilities & Strategy

Throw Explosives

Saboteur Kip'tilak picks a random location in the room and throws a pack of Stable Munitions there.

Stable Munitions

These explosive materials will not explode unless detonated by another explosion.

Mantid Munition Explosion

When explosions from other Stable Munitions or Sabotage come into contact with Stable Munitions, they explode outward in the four cardinal directions inflicting Fire damage to all players in their path.

Sabotage

Saboteur Kip'tilak attaches four explosives to the back of a random player. When Sabotage expires, the charges explode outward in the four cardinal directions inflicting Fire damage to all players in their path. Sabotage inflicts Fire damage to the victim when the explosion occurs.

World in Flames

When Saboteur Kip'tilak reaches 70% and 30% remaining health, he detonates all explosive charges currently in play.

Ability Spells

Every ability the Adventure Guide lists for Saboteur Kip'tilak, with its spell's school, cast time and duration and the description the game gives it.

Mantid Munition Explosion

Fire · Instant · Lasts 1 sec

Inflicts Fire Damage to the target.

Sabotage

Fire · Instant · Lasts 2 sec

Advertisement

3D Model

First-party render from the game files. Model © Blizzard Entertainment.

Drops

Loot the dungeon journal lists for this encounter in Gate of the Setting Sun.

What is shown is the loot the game's own dungeon journal lists for this encounter.

What Each Drop Is

The Saboteur Kip'tilak encounter lists 5 items in the dungeon journal, item level 39. Equip slots covered: Head, Waist, Neck, Finger and Wrist. Every piece binds when picked up, so none of it reaches the Auction House.

  • Fallout-Filtering Hood Head (Cloth), item level 39, requires level 34. Bind on Pickup. Stats: Intellect, Stamina, Mastery and Haste. A vendor pays 3g 63s for it.
  • Grenadier's Belt Waist (Plate), item level 39, requires level 34. Bind on Pickup. Stats: Strength or Intellect, Stamina, Haste and Critical Strike. A vendor pays 2g 46s for it.
  • Pendant of Precise Timing Neck, item level 39, requires level 34. Bind on Pickup. Stats: Stamina, Haste and Critical Strike. A vendor pays 2g 16s for it.
  • Pulled Grenade Pin Finger, item level 39, requires level 34. Bind on Pickup. Stats: Stamina, Critical Strike and Mastery. A vendor pays 3g 9s for it.
  • Saboteur's Stabilizing Bracers Wrist (Leather), item level 39, requires level 34. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Critical Strike. A vendor pays 2g 52s for it.

Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.

Related