Skip to content

Boss

Shade of Medivh

Shade of Medivh - Return to Karazhan

Advertisement
Advertisement

Found In

EncounterShade of Medivh
Journal creatures11

Adventure Guide Entry

The in-game Adventure Guide text for the Shade of Medivh encounter in Return to Karazhan.

So great was the power of the Last Guardian, Medivh, that his magic still echoes through the halls of Karazhan. Some of these echoes take the shape of visions, revealing past events to the tower's guests. Others assume more malevolent forms, recalling a time when the Guardian's will was not his own.

Encounter Facts

In the game's encounter order for Return to Karazhan, Shade of Medivh comes 6th of 8, after The Curator and before Mana Devourer.

Instance modesHeroic, Mythic, Mythic Keystone
Group size5 players
Instance typeDungeon
ExpansionLegion
Encounter order6 of 8
Encounter ID1965
Creature typeHumanoid
ClassificationElite
NPC ID114350
Adventure Guide pin73.2, 47.0 on the instance map
  1. Elfyra
  2. Maiden of Virtue
  3. Moroes
  4. Attumen the Huntsman
  5. The Curator
  6. Shade of Medivh
  7. Mana Devourer
  8. Viz'aduum the Watcher

Instance Entrance: Deadwind Pass

Deadwind Pass mapReturn to Karazhan entrance

The Return to Karazhan entrance is in Deadwind Pass, at 46.4, 70.7 on the Deadwind Pass map.

Abilities & Strategy

What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.

Abilities & Strategy

Overview

Medivh assaults players with Piercing Missiles, Inferno Bolt and Frostbite until he reaches full mana. Once he has reached full mana he uses one of his Focused Power abilities. Players must stop all movement when Flamewreath is cast.

Damage Dealers
Healers
Tanks

Focused Power

When the Shade of Medivh reaches full mana he unleashes one of his powerful abilities.

Ability Spells

Every ability the Adventure Guide lists for Shade of Medivh, with its spell's school, cast time and duration and the description the game gives it.

Piercing Missiles

Arcane · Instant · Lasts 5 sec

The Shade of Medivh pierces a player with Arcane magic for 5 sec, inflicting Arcane damage every 0.5 sec. This effect increases the Arcane damage taken of the target by 10% for 20 sec if Piercing Missiles is channeled for its full duration.

Inferno Bolt

Fire · 3 sec cast

Inferno Bolt cancels the effect of Frostbite on any player that it hits.

Frostbite

Frost · 3 sec cast

The Shade of Medivh freezes a player, inflicting Frost damage and stunning them indefinitely. This effect is canceled when the target is hit by Inferno Bolt

Ceaseless Winter

Frost · 3 sec cast · Lasts 20 sec

The Shade of Medivh summons a blizzard that fills the entire room for 20 sec. This effect stacks. Moving will cancel one application of Ceaseless Winter.

Flame Wreath

Fire · 3 sec cast

The Shade of Medivh wreaths several players in flames, trapping them for 20 sec. If the player leaves the ring or if another player enters the ring it explodes, inflicting Fire damage to all players.

Guardian's Image

Arcane · 3 sec cast

The Shade of Medivh splits into 3 Guardian's Images.

Arcane Bolt

Arcane · 2 sec cast

Blasts a random player with magic, inflicting Arcane damage.

Shimmer

Arcane · Instant · Lasts 15 sec

Guardian's Image radiates with Arcane energy, inflicting Arcane damage every 3 sec. In addition, this effect increase damage taken from Shimmer by 2.5% for 15 sec. This effect stacks.

Advertisement

3D Model

First-party render from the game files. Model © Blizzard Entertainment.

Drops

Loot the dungeon journal lists for this encounter in Return to Karazhan.

What is shown is the loot the game's own dungeon journal lists for this encounter.

What Each Drop Is

The Shade of Medivh encounter lists 10 items in the dungeon journal, item level 50. Equip slots covered: Neck, Trinket, Chest, Waist and Shoulder. Every piece binds when picked up, so none of it reaches the Auction House.

  • Ageless Winter Gem, item level 50, requires level 40. Bind on Pickup. A vendor pays 48g 58s for it.
  • Amulet of the Last Guardian Neck, item level 50, requires level 40. Bind on Pickup. Stats: Stamina, Haste and Versatility. A vendor pays 25g 53s for it. Part of the Burden of Power set.
  • Anthology of Horrors Gem, item level 50, requires level 40. Bind on Pickup. A vendor pays 48g 95s for it.
  • Aran's Relaxing Ruby Trinket, item level 50, requires level 40. Bind on Pickup. Stats: Mastery. Tooltip: “Marked with a raven silhouette.” A vendor pays 17s 94c for it. Equip: Flame Wreath.
  • Frozen-Link Chestguard Chest (Mail), item level 50, requires level 40. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Critical Strike. A vendor pays 58g 93s for it.
  • Girdle of Ghostly Exclusion Waist (Leather), item level 50, requires level 40. Bind on Pickup. Stats: Agility or Intellect, Stamina, Mastery and Critical Strike. A vendor pays 28g 99s for it.
  • Raven Eidolon Trinket, item level 50, requires level 40. Bind on Pickup. Stats: Stamina and Mastery. Tooltip: “Marked with a raven silhouette.” A vendor pays 9g 42s for it. Use: Guardian's Familiar.
  • Shoulderpads of Chaotic Thought Shoulder (Cloth), item level 50, requires level 40. Bind on Pickup. Stats: Intellect, Stamina, Critical Strike and Versatility. A vendor pays 41g 9s for it.
  • Spellwarding Waistguard Waist (Plate), item level 50, requires level 40. Bind on Pickup. Stats: Strength or Intellect, Stamina, Haste and Mastery. A vendor pays 29g 42s for it.
  • Illusion: Sunfire Consumable, item level 1, requires level 24. Bind on Pickup. A vendor pays 3g for it.

Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.

Related