Boss
Attumen the Huntsman
Attumen the Huntsman - Return to Karazhan
Found In
Adventure Guide Entry
The in-game Adventure Guide text for the Attumen the Huntsman encounter in Return to Karazhan.
Once charged with hunting game for his master's feasts, Attumen now sets his sights on a very different kind of quarry. Ever wary of those seeking to steal his famed steed, Midnight, Attumen unleashes his well-honed fighting skills against all intruders.
Encounter Facts
In the game's encounter order for Return to Karazhan, Attumen the Huntsman comes 4th of 8, after Moroes and before The Curator.
Instance Entrance: Deadwind Pass
Return to Karazhan entranceThe Return to Karazhan entrance is in Deadwind Pass, at 46.4, 70.7 on the Deadwind Pass map.
Abilities & Strategy
What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.
Abilities & Strategy
Overview
Attumen fights from the saddle until Midnight has her health reduced to 50%. At this point Midnight and Attumen will fight separately for a short while. Midnight will regain her health, then Attumen will remount and fight from the saddle once again.
Tanks
- While on foot, Attumen will constantly hit you with Mortal Strike.
- Reposition Attumen so you and your Melee Damage Dealers can easily avoid Midnight's Mezair.
- You will need the aid of your allies to survive Shared Suffering.
Damage Dealers
- Attumen is untargetable while riding Midnight.
- Mighty Stomp will interrupt all spellcasting.
- You will need to stand by your tank to help them survive Shared Suffering.
Healers
- Pay close attention to which player truly has the Intangible Presence haunting them and dispel that player.
- Mighty Stomp will interrupt all spellcasting.
- You will need to stand by your tank to help them survive Shared Suffering.
Horse and Rider as One
Attumen begins the fight astride his faithful steed, Midnight.
Fighting on Foot
When Midnight has her health reduced, Attumen dismounts and fights on foot until Midnight's health regenerates.
Ability Spells
Every ability the Adventure Guide lists for this encounter, with its spell's school, cast time and duration and the description the game gives it.
Intangible Presence
Shadow · Instant
The caster summons a specter to haunt their enemies. This specter will inflict Shadow damage to all players every 2 sec. until it is dispelled. Dispelling the wrong player will result in all players taking Shadow damage instead.
Mighty Stomp
Fire · 2 sec cast · Lasts 4 sec
Midnight rears up, then stomps down with her front hooves.
Spectral Charge
Physical · 1 sec cast
The caster summons forth a line of spectral horses to charge across the battlefield. Any players caught in their path suffer Shadow damage.
Mezair
Fire · 2 sec cast
Midnight raises her front hooves and charges forward, inflicting Fire damage to all enemies in a cone in front of her.
Mortal Strike
Shadow · 1.5 sec cast · Lasts 10 sec
Attumen swings his sword in an overhead chop. All enemies within 12 yards in front of Attumen take Physical damage and have their maximum health reduced to 50% of normal.
Shared Suffering
Shadow · 3.8 sec cast
The caster swings their sword in a great arc, inflicting Shadow damage evenly divided amongst all targets in the sword's path.
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Drops
Loot the dungeon journal lists for this encounter in Return to Karazhan.
What is shown is the loot the game's own dungeon journal lists for this encounter.
What Each Drop Is
The Attumen the Huntsman encounter lists 10 items in the dungeon journal, item level 50. Equip slots covered: Feet, Neck, Head, Trinket and Shoulder. Every piece binds when picked up, so none of it reaches the Auction House.
- Calliard's Galoshes Feet (Leather), item level 50, requires level 40. Bind on Pickup. Stats: Agility or Intellect, Stamina, Critical Strike and Mastery. A vendor pays 42g 12s for it.
- Choker of Barbed Reins Neck, item level 50, requires level 40. Bind on Pickup. Stats: Stamina, Critical Strike and Mastery. A vendor pays 13g 50s for it. Equip: Barbed Rebuke.
- Dirge of the Hunted Gem, item level 50, requires level 40. Bind on Pickup. A vendor pays 51g 40s for it.
- Fear of Predation Gem, item level 50, requires level 40. Bind on Pickup. A vendor pays 50g 32s for it.
- Helm of Phantasmal Scars Head (Plate), item level 50, requires level 40. Bind on Pickup. Stats: Strength or Intellect, Stamina, Haste and Mastery. A vendor pays 43g 7s for it.
- Inescapable Dread Trinket, item level 50, requires level 40. Bind on Pickup. Stats: Versatility. Tooltip: “Marked with a raven silhouette.” A vendor pays 8g 91s for it. Equip: Intangible Presence.
- Lava-Quenched Hoofplate Gem, item level 50, requires level 40. Bind on Pickup. A vendor pays 49g 95s for it.
- Mantle of Hideous Trophies Shoulder (Mail), item level 50, requires level 40. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Critical Strike. A vendor pays 41g 49s for it.
- Wilderness Stalker's Softsoles Feet (Cloth), item level 50, requires level 40. Bind on Pickup. Stats: Intellect, Stamina, Critical Strike and Versatility. A vendor pays 44g 52s for it.
- Midnight's Eternal Reins Miscellaneous, item level 10, requires level 10. Bind on Pickup. Tooltip: “Teaches you how to summon Midnight.” Use: Learning. Effect: Midnight.
Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.