Tooltip
The Shade of Medivh pierces a player with Arcane magic for 5 sec, inflicting 26.4485 Arcane damage every 0.5 sec. This effect increases the Arcane damage taken of the target by 10% for 20 sec if Piercing Missiles is channeled for its full duration.
How it works
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 0.5 sec, 10 times over the full 5 sec. It triggers Piercing Missiles.
What it does
Piercing Missiles is an Arcane spell with an instant cast, a range of 100 yards and effects that last 5 sec. When cast it applies an aura every 0.5 sec. It also casts Piercing Missiles (record #227641).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | 100 yards (Tower 100) |
| Cast time | Instant |
| Duration | 5 sec |
| Effect #1 | Apply Aura (6) Aura type id 23 Period: every 0.5 sec Trigger spell: Piercing Missiles |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Piercing Missiles appears in: 1 boss encounter.
Boss encounters
- Shade of Medivh in Return to Karazhan
Encounter creatures: Shade of MedivhDungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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