
Dungeon - Legion
Return to Karazhan
10 encounters, 86 boss abilities and 94 drops, with the Adventure Guide’s own ability and strategy notes for each fight. Every drop links to its item page; tradeable drops carry a live Auction House price.
From the moment of its mysterious creation, the purpose of this dark tower has been intertwined with the history of the Guardians of Tirisfal, once Azeroth's greatest bulwark against the Legion. It is now best known as the home of Medivh, who tragically betrayed Azeroth and brought the unbroken chain of Guardians to an end. This legacy makes Karazhan a place of particular interest for the Legion, who have descended in full force in an effort to open a new front in their war on the denizens of Azeroth.
Quick Facts
| Type | Dungeon |
|---|---|
| Expansion | Legion |
| Encounters | 10 |
| Boss abilities | 86 |
| Drops | 94 |
| Item level | 1 to 50 |
| Tradeable drops | 0 |
| Difficulties | Mythic |
Difficulties and Lockouts
Return to Karazhan has 3 difficulties in the game data: Mythic saves you to a weekly lockout; Heroic and Mythic Keystone can be run again at any time.
| Difficulty | Players | Level range | Lockout |
|---|---|---|---|
| Heroic | 5 | 45 | None |
| Mythic | 5 | 45 | Weekly |
| Mythic Keystone | 5 | None |
Mythic+ timer, Return to Karazhan: Lower: 42:00 (+2 at 33:36, +3 at 25:12).
Mythic+ timer, Return to Karazhan: Upper: 35:00 (+2 at 28:00, +3 at 21:00).
Loot Table Value
Every one of Return to Karazhan’s 94 drops is Bind on Pickup, so none of this loot can ever reach the Auction House. The table below the bosses is the complete reward list; its value is item level, not gold.
Where It Is
The entrance to Return to Karazhan is in Deadwind Pass at 46.4, 70.7.
Deadwind DerbyEntrance 46.4, 70.7Deadwind Pass, from the game’s own world map art. The framed marker is the Adventure Guide entrance; gold diamonds are the zone’s landmarks.
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Instance Map
The Adventure Guide places 10 bosses of Return to Karazhan on 7 maps. Numbers follow the encounter order; each links to that fight below.
Karazhan
1Opera Hall: Wikket2Opera Hall: Westfall Story3Opera Hall: Beautiful Beast4Maiden of Virtue- 1 Opera Hall: Wikket 17.8, 30.8
- 2 Opera Hall: Westfall Story 17.8, 35.1
- 3 Opera Hall: Beautiful Beast 17.5, 39.1
- 4 Maiden of Virtue 83.6, 50.0
Karazhan
5Attumen the Huntsman- 5 Attumen the Huntsman 45.3, 82.8
Karazhan
6Moroes- 6 Moroes 27.1, 63.9
Karazhan
7The Curator- 7 The Curator 48.6, 70.6
Karazhan
8Shade of Medivh- 8 Shade of Medivh 73.2, 47.0
Karazhan
9Mana Devourer- 9 Mana Devourer 57.0, 53.1
Karazhan
10Viz'aduum the Watcher- 10 Viz'aduum the Watcher 53.2, 53.6
Encounters
MMythic
Shade of Medivh
So great was the power of the Last Guardian, Medivh, that his magic still echoes through the halls of Karazhan. Some of these echoes take the shape of visions, revealing past events to the tower's guests. Others assume more malevolent forms, recalling a time when the Guardian's will was not his own.
Abilities & Strategy
Overview
Medivh assaults players with Piercing Missiles, Inferno Bolt and Frostbite until he reaches full mana. Once he has reached full mana he uses one of his Focused Power abilities. Players must stop all movement when Flamewreath is cast.
Damage Dealers
- Guardian's Image must be killed quickly.
- Interrupt Frostbite whenever possible.
Healers
- Guardian's Image inflicts heavy groupwide damage until all 3 images are killed.
Tanks
- Piercing Missiles inflicts significant damage to the tank.
Focused Power
When the Shade of Medivh reaches full mana he unleashes one of his powerful abilities.
Loot
10 drops · item level 1 to 50 · 5 slots (Chest, Neck, Shoulder, Trinket, Waist) · all Bind on Pickup
Mana Devourer
Rarely does the sight of a mana wyrm cause a seasoned adventurer concern. These small, simple creatures float about, consuming stray pockets of arcane energy. But in Karazhan, tables are often turned, and what at first glance appears harmless may be revealed as an enormous threat.
Abilities & Strategy
Overview
When threatened, the Mana Devourer attacks its enemies with a variety of area effect attacks. Periodically during combat, the Mana Devourer will Coalesce Power,expelling all of its mana as Loose Unstable Mana. Players will need to collect the Loose Mana before it reaches the Mana Devourer. After collecting the Unstable Mana, the players need to clear its stacks by standing in Energy Void. If the Mana Devourer should ever reach full mana it will cast Decimating Essence, most likely killing the entire party.
Damage Dealers
- Absorb Loose Mana before it gets to the Mana Devourer to keep the Mana Devourer from reaching full mana and casting Decimating Essence.
- Use Energy Void to remove stacks of Unstable Mana.
Healer
- Absorb Loose Mana before it gets to the Mana Devourer to keep the Mana Devourer from reaching full mana and casting Decimating Essence.
- Use Energy Void to remove stacks of Unstable Mana.
Tanks
- Absorb Loose Mana before it gets to the Mana Devourer to keep the Mana Devourer from reaching full mana and casting Decimating Essence.
- Use Energy Void to remove stacks of Unstable Mana.
Loot
9 drops · item level 50 · 5 slots (Back, Head, Legs, Shoulder, Trinket) · all Bind on Pickup
Opera Hall: Wikket
Are villains born evil, or do they fall into wickedness due to the influence of others? Perhaps considering this quandary from the hozen point of view will offer enlightenment...
Abilities & Strategy
Overview
Avoid Galindre's Magic Magnificent by using the vortices left over from Elfyra's Defy Gravity.
Tanks
- Move out of Wondrous Radiance when it appears below you.
Damage Dealers
- Kill off Winged Assistants summoned by Summon Assistants to avoid being overrun.
Healers
- Expect a spike in healing needed if the tank does not avoid Wondrous Radiance.
- While there are Winged Assistants alive, the entire party will be taking damage and need healing.
Wikket Bond
Damage dealt is shared between Elfyra and Galindre.
Elfyra
Loot
11 drops · item level 50 · 6 slots (Feet, Hands, Head, Legs, Waist, Wrist) · all Bind on Pickup
Maiden of Virtue
Arriving in Karazhan to cleanse the tower of vice and corruption, the titan watcher was infuriated by Medivh's infamous parties and debaucheries. As her crusade for virtue seeks converts to her cause, the Maiden remains committed to purging immorality using all the powers at her disposal.
Abilities & Strategy
Overview
The Maiden of Virtue will place patches of Sacred Ground underneath players which will slowly expand and inflict damage to players who enter. She will later cast Mass Repentance, which places a stun on the entire group that breaks on damage taken. She then protects herself with Holy Bulwark, which players must damage her to remove, and casts Holy Wrath, which players should interrupt after removing Holy Bulwark.
Tank
- Holy Shock will deal increasing damage if not interrupted.
- Stand near a growing patch of Sacred Ground when Maiden of Virtue casts Mass Repentance.
- When Maiden of Virtue is protected by Holy Bulwark, damage her to remove it and then interrupt Holy Wrath.
Healer
- Holy Shock will deal increasing damage to the tank if not interrupted.
- Avoid standing near other players to minimize Holy Bolt chaining.
- Stand near a growing patch of Sacred Ground when Maiden of Virtue casts Mass Repentance.
Damage Dealers
- Avoid standing near other players to minimize Holy Bolt chaining.
- Stand near a growing patch of Sacred Ground when Maiden of Virtue casts Mass Repentance.
- When Maiden of Virtue is protected by Holy Bulwark, damage her to remove it and then interrupt Holy Wrath.
Loot
8 drops · item level 50 · 6 slots (Back, Chest, Feet, Trinket, Waist, Wrist) · all Bind on Pickup
Opera Hall: Westfall Story
Amidst the carnage of rival gangs battling for the turf of Westfall, two lovers from very different worlds fight for happiness. It is said that love is blind... but does it also need a translator?
Abilities & Strategy
Overview
The Defias Brotherhood and The Fins attack separately, culminating in a finale with Toe Knee and Mrrgria.
Damage Dealers
- Defeat the Gang Ruffians and Shoreline Tidespeakers first to reduce the danger to your party.
- Move away from other party members when Thunder Ritual is about to expire.
Healers
- Players struck by Poisonous Shank will require extra attention.
- Move away from other party members when Thunder Ritual is about to expire.
Tanks
- Back up when Toe Knee casts Burning Leg Sweep to avoid being stunned.
- Move away from other party members when Thunder Ritual is about to expire.
Stage One: Defias Brotherhood
Stage Two: The Fins
Stage Three: Somewhere
Loot
9 drops · item level 50 · 3 slots (Shoulder, Trinket, Wrist) · all Bind on Pickup
Opera Hall: Beautiful Beast
Cursed to take the form of a beastly monster, Brute must find true love before he loses his life to the dark magic that transformed him. Will he learn proper table manners in time to win the heart of the fair Bella?
Abilities & Strategy
Overview
Coggleston, along with the other castle servants, protects Bella and prevents any would-be interlopers from obstructing true love.
Damage Dealers
- Interrupt Luminore's Heat Wave to help the party's survivability.
- Try not to lead Babblet through Burning Blaze to prevent her from gaining Sultry Heat.
- Use Drenched to clear up Burning Blaze if it gets out of hand.
Healers
- Try not to lead Babblet through Burning Blaze to prevent her from gaining Sultry Heat.
- Use Drenched to clear up Burning Blaze if it gets out of hand.
Tanks
- Be careful when Coggleston uses Dent Armor, as it can be very dangerous.
- Interrupt Coggleston's Dinner Bell! whenever possible.
Luminore
Luminore, the noble candle keeper and light bearer, has been forced into the form of a lowly kobold by a mysterious curse.
Mrs. Cauldrons
A chef of singular talent, Mrs. Cauldrons has been terribly transformed into a simple pot by evil magics.
Babblet
Once a head maid of striking grace, Babblet is now magically trapped in the form of a broom.
Coggleston
The most loyal of castle denizens, Coggleston has been cursed into the form of a stove by an evil witch.
Spectral Service
Dent Armor
Dinner Bell!
Kara Kazham!
Silver Forks
Bloody forks... who would have imagined?
Loot
9 drops · item level 50 · 5 slots (Back, Head, Legs, Trinket, Waist) · all Bind on Pickup
Attumen the Huntsman
Once charged with hunting game for his master's feasts, Attumen now sets his sights on a very different kind of quarry. Ever wary of those seeking to steal his famed steed, Midnight, Attumen unleashes his well-honed fighting skills against all intruders.
Abilities & Strategy
Overview
Attumen fights from the saddle until Midnight has her health reduced to 50%. At this point Midnight and Attumen will fight separately for a short while. Midnight will regain her health, then Attumen will remount and fight from the saddle once again.
Tanks
- While on foot, Attumen will constantly hit you with Mortal Strike.
- Reposition Attumen so you and your Melee Damage Dealers can easily avoid Midnight's Mezair.
- You will need the aid of your allies to survive Shared Suffering.
Damage Dealers
- Attumen is untargetable while riding Midnight.
- Mighty Stomp will interrupt all spellcasting.
- You will need to stand by your tank to help them survive Shared Suffering.
Healers
- Pay close attention to which player truly has the Intangible Presence haunting them and dispel that player.
- Mighty Stomp will interrupt all spellcasting.
- You will need to stand by your tank to help them survive Shared Suffering.
Horse and Rider as One
Attumen begins the fight astride his faithful steed, Midnight.
Fighting on Foot
When Midnight has her health reduced, Attumen dismounts and fights on foot until Midnight's health regenerates.
Loot
10 drops · item level 10 to 50 · 5 slots (Feet, Head, Neck, Shoulder, Trinket) · all Bind on Pickup
The Curator
The Curator safeguards the Menagerie from unwelcome guests, terminating trespassers who seek to plunder the secrets of Karazhan. Though assembled by Medivh himself, the guardian construct has deteriorated over time, becoming prone to energy overloads and erratic behavior.
Abilities & Strategy
Overview
The Curator loses mana as it casts spells to strike its foes. When it reaches 10% mana, it will cease attacking and rapidly regenerate its mana. While it does so, it is very vulnerable to player attacks.
Tanks
- The Curator targets you with Power Discharge. Place damaging area effects strategically.
Damage Dealers
- Focus fire Volatile Energy before its Arc Lightning becomes unmanageable for healers.
- The Curator is at its most vulnerable when it casts Evocation.
Healers
Actively Attacking
Loot
10 drops · item level 50 · 4 slots (Finger, Hands, Trinket, Wrist) · all Bind on Pickup
Moroes
Moroes, the steward of Karazhan, dotes upon his master's dinner guests within the grand Banquet Hall. Eternally devoted to the care of the tower, he dispatches impolite party crashers with cruel efficiency.
Abilities & Strategy
Overview
As the fight progresses, Moroes uses Garrote to continously spread damage across the party. Moroes casts Ghastly Purge at 60% health, making all his dinner guests immune to crowd control abilities.
Damage Dealers
- Kill the additional dinner guests before Moroes uses Ghastly Purge to make them immune to stuns and bonds.
- Use Ghost Traps on Moroes' dinner guests.
Healers
- Tanks take increased damage when effected by Coat Check.
- Moroes uses Garrote to spread damage throughout the party.
- Use Ghost Traps on Moroes' dinner guests.
Tanks
- Use cooldowns when effected by Coat Check.
Moroes' Dinner Guests
Dinner Party
Baroness Dorothea Millstipe
Lady Catriona Von'Indi
Baron Rafe Dreuger
Lady Keira Berrybuck
Lord Robin Daris
Lord Crispin Ference
Loot
9 drops · item level 1 to 50 · 5 slots (Chest, Finger, Head, Legs, Trinket) · all Bind on Pickup
Viz'aduum the Watcher
The all-seeing Viz'aduum was commanded by Kil'jaeden to capture Karazhan and tap into the tendrils of ley energy woven through the tower. Should he succeed in anchoring the structure to the myriad of worlds held by the Legion, the Dark Titan's army will overrun Azeroth and leave little more than a smoldering husk.
Abilities & Strategy
Overview
Upon reaching 66% and 33% health, Viz'aduum the Watcher will open a Demonic Portal to retreat to a nearby Legion Command Ship.
Damage Dealers
- During the initial phase, lead the Fel Beam away from your allies.
- Avoid taking damage from the Legion Command Ship's Bombardment.
- While on a Legion Command Ship, avoid being knocked off by Disintegrate.
- In the final phase, prevent Stabilize Rift from completing.
Healers
- During the initial phase, lead the Fel Beam away from your allies.
- Avoid taking damage from the Legion Command Ship's Bombardment.
- While on a Legion Command Ship, avoid being knocked off by Disintegrate.
Tanks
- Avoid taking damage from the Legion Command Ship's Bombardment.
- While on a Legion Command Ship, avoid being knocked off by Disintegrate.
- In the final phase prevent Stabilize Rift from completing.
Stage One: Netherspace
Viz'aduum the Watcher periodically commands the nearby legion ships to assault his enemies.
Stage Two: Command Ship
Viz'aduum the Watcher retreats to the nearby Fel Beam Command Ship.
Command: Bombardment
Burning Blast
Chaotic Shadows
On the Fel Beam Command Ship Chaotic Shadows hits two targets.
Disintegrate
Soul Harvest
Stage Three: The Rift!
Viz'aduum the Watcher retreats to the nearby Bombardment Command Ship and calls in allies from the Rift above.
Stabilize Rift
Burning Blast
Chaotic Shadows
On the Bombardment Command Ship Chaotic Shadows hits three targets.
Disintegrate
Felguard Sentry
Fel Flame Spitter
Loot
9 drops · item level 1 to 50 · 5 slots (Feet, Finger, Head, Legs, Trinket) · all Bind on Pickup
Quests
11 quests Blizzard’s quest data files under Return to Karazhan, all for level 45:
- Reward:20 gold22 silver
- Reward:80 gold88 silver
- Reward:80 gold88 silver
- Reward:80 gold88 silver
- Reward:80 gold88 silver
- Reward:5 gold5 silver
- Reward:80 gold88 silver
- Reward:80 gold88 silver
Achievements
9 achievements tied to Return to Karazhan, worth 60 achievement points in total.
Return to Karazhan Guild RunDefeat Viz'aduum the Watcher in Return to Karazhan on Mythic difficulty while in a guild group.10
Keystone Hero: Return to KarazhanComplete Return to Karazhan: Lower and Return to Karazhan: Upper at Mythic Level 20 or higher, within the time limit.Max Level Unlock: Teleport to Karazhan
Mythic: Return to KarazhanDefeat Viz'aduum the Watcher in Return to Karazhan on Mythic difficulty.10
Heroic: Return to KarazhanDefeat Viz'aduum the Watcher in Return to Karazhan on Heroic difficulty or higher.10
Season TicketsComplete each of the following Opera Hall plays in Return to Karazhan on Mythic difficulty:10
Dine and BashComplete the Moroes encounter in Return to Karazhan on Mythic difficulty after defeating all 4 dinner guests within 10 seconds of each other.10
The Rat PackDefeat a Mana Devourer while the entire party is riding a Rodents of Usual Size.10
Heroic: Return to KarazhanDefeat Viz'aduum the Watcher in Return to Karazhan on Heroic difficulty or higher.+1 Infinite Knowledge
Mythic: Return to KarazhanDefeat Viz'aduum the Watcher in Return to Karazhan on Mythic difficulty.+1 Infinite Knowledge
More Legion Dungeons
Other dungeons from the same expansion.