For those wondering, the marking on the map is wrong. It's much farther north in the ruins all around Ranazjar Island. Little rocks like the picture above you use the stick on. You then loot the items that pop out of the rock and hope for fragments. And expect to be at it a while. Very low drop rate. For reference, I had 77 of the Illegiable versions and about 3-4 tablets drop per site. Add swim time (though as a naga is much faster) and finding the spots and it's quite annoying for a non-kill based quest.
Quest
Deep Impact
A World of Warcraft quest in Desolace. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Definitely map is marked wrong - it is anywhere from the southeast of the isle to the mainland shore.
Something that makes this quest CONSIDERABLY less annoying is that the staff a) has a range and b) can be used while moving. The rubbles are somewhat hard to pick out, but if you just swim around and spam the staff use, it'll shoot a big blue bolt and find the rubble for you.
Lol, I love this quest now, my RL friend all of a sudden calls me on skype and he's new to WoW so he's like "OMFG! I've spend 3 !@#$ing hours on this lame-ass quest" and I have already explained to him if he has a problem, he should go to wowhead, and when I asked him about that he said he didn't know how to use it. So I go on Wowhead for him to check out this quest, and I find out he only needs 4 of thoose fragments, and I ask him "So, how many did you collect? Because you just need four to make the quest".. Then he went quiet for a moment before telling me he had collected 80 of the *!@#ing things.. I laughed so much I fell of my chair. Litterally :D
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(14268))
What to do
Description
Queen Azshara seeks entrance into the plane of water, for what I do not know. She believes that the ancients held the keys to finding its location. I have personally been charged with scouring the ruins in this region, and none shall rest until we discover the secrets we seek! Submerged just to the north are a concentration of ruins. Use this staff to search through the rubble. Return to me only when you have located that which we seek!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #66 38.8 27.0
Coordinates
- Turn-inDesolace 38.8, 27.0
/way #66 38.8 27.0 - Objective area (centre of the marked area)Desolace 34.4, 13.5
/way #66 34.4 13.5 - Objective areaDesolace 30.9, 30.9
/way #66 30.9 30.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Desolace map
- Merda Stronghoof about 1,000 yards
- Desecrate this Fire! about 1,250 yards
- Honor the Flame about 1,260 yards
Quests whose map markers the client places closest to this one on Desolace, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Desolace:
- Ethel Rethor, Desolace
- Furien's Post, Desolace
- Karnum's Glade, Desolace
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 161 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Reward details
Reputation: Cenarion Circle +250
The druids of Cenarion Circle are guardians of nature and make their home in tranquil Moonglade.
Reputation group: Classic.
Other quests in Desolace that reward Cenarion Circle reputation: Slitherblade Slaughter (+250), Going Deep (+75), Mystery Solved (+250), The Enemy of Our Enemy (+75), Return and Report (+250), Official Assessment (+10).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Desolace
Part 25 of 63.
Previous: Wetter Than Wet · Next: Mystery Solved
- 20Rider on the Storm
- 21The Emerging Threat
- 22Slitherblade Slaughter
- 23Going Deep
- 24Wetter Than Wet
- 25Deep Impact
- 26Mystery Solved
- 27The Enemy of Our Enemy
- 28A Revenant's Vengeance
- 29Return and Report
- 30Official Assessment
- 31Stubborn Winds
Showing steps 20 to 31 of 63.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Wetter Than Wet
Neptulon's minions have arrived here and are doing all they can to thwart us. Clearly, they've discovered our motives. This only confirms my suspicion that what we seek is indeed somewhere in these ruins! These water elementals are no match for our forces!
After this quest
Taken from the storyline's own step order.
- Mystery Solved
Your efforts have paid off. The great risks you have taken have proven worthwhile. You have discovered the object of the nagas' desire and their reason for overrunning the coast of Desolace. As for the engravings you've discovered, your duty is clear...
The storyline at a glance
Desolace has 63 steps, from Rerouted! to Death to Agogridon.
Maps its steps are placed on (steps per map): Desolace (61), Stonetalon Mountains (2).
Steps of this storyline count toward:
Other storylines on the Desolace map
- Battle Pet Tamers
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.