For this quest, when you get to the arena, jump down into it. There will be a bunch of non-combatants. Face Cho' Gall and wait for him to complete his speech. He will then see you in the arena and send one of his lvl 37 henchmen to fight you. After you kill that guy, another lvl 37 drops down to fight you. After you kill the second lvl 37, Cho will jump into the arena with 2 of his guards...but... no worries as the sentinels show up to fight with you at that point. Just stay alive long enough and the quest will complete.
Good luck,
Trac
Avatrac on Medivhps There is a tunnel at 60.7 32.2 (left side of Broken Commons) that you can enter/leave the arena by.... I jumped in but I'm a bit wacky
Quest
Might of the Sentinels
A World of Warcraft quest in Feralas. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
As others said before, this is pretty easy. Just jump into the pit and defeat the first two mobs that are sent against you. After that just stay put and do NOT attack Cho-gall when he starts his soliloquy. Just sit there and enjoy the show.
If you do attack Cho-gall and manage to pull agro you will not complete the quest (ask me how I know). If this happens to you just run into the catacombs and wait about 60 seconds then run back into the pit, defeat the 2 mobs again as they're sent against you, and wait in your cozy little ice-block (NOT ATTACKING this time) until you get the quest-complete sign.
Have fun.
Skef/Plake/Dribblefang
This part of the quest is actually voice-overed. As Cho'gall is a two-headed ogre, he actually has 2 distinct voices. The conversation bits in brackets are the bits spoken by the second head.
Above the arena, you will notice 4 elementals (Glacial Exile, Rumbling Betrayer, Thundering WIndfury, Burning Exile ) besieging a globe of Azeroth floating over the arena. You also notice Cho'gall with 4 bodyguards standing at the edge of the arena. You cannot do anything to them. As you approach the arena, Cho'gall starts to yell.
Cho'gall yells: The sun of life will set forever, as light gives way to eternal night! (Oblivion looms! It calls!)
Cho'gall yells: The Twilight's Hammer is the instrument of this grand destruction, the method of glorious annihilation! (Tear aside the veil! Open your mind to emptiness!) Through us will you find true power.
Cho'gall yells: Join us (Join us!) and be granted strength beyond strength! (Strength! His STRENGTH! His MIGHT!)The arena is in a different phase while you are on this quest, entering it will not flag you for FFA-PvP. When you jump into the arena:
Cho'gall yells: Behold! The world you see before you has been judged. (Fire, water, earth, air!) All shall perish before the elements! (Burn and drown and crush and suffocate!)
Cho'gall yells: Join us, and embrace the inevitable end. (The Master's power calls!) You will be reborn, stronger than flesh! (Strength beyond form! Power in the infinite!)
Cho'gall yells: Swear your allegiance to me (The master wants! He sees and wants and hungers!) and you will be remade in my image. (Wait! INFIDEL! A heathen among us!) An intruder! YOU! Show yourself...
Cho'gall yells: Prove yourselves, my ogres! Slay this insect! (Blood for the master! Blood and suffering!)One of the bodyguards jumps down and you have to kill it. Another jumps down and you kill it too. After you defeat the first 2 ogres that jump in:
Cho'gall yells: Enough! I'll stain my hands with your blood! (Hyehahahaha! Murder! MURDER!)
Cho'gall jumps in with his 2 bodyguards and casts Deep Freeze on everybody in the arena, followed by Flaming Pillar of Doom. Shandris Feathermoon jumps into the arena with a lot of buddies and interrupts the cast.
Shandris Feathermoon yells: Cry havoc, brothers and sisters!
You don't have to do anything for the remainder of the fight. When Shandris brings Cho'gall down to 5.4m health out of his 7 million, he teleports away.
Cho'gall yells: Enjoy your hollow victory, insects. (The darkness comes...) May it console you as your world rots.
Shandris and all of his buddies starts to walk away. If you don't exit the arena, Cho'gall will respawn and jump in and Deep Freeze/Flaming Pillar of Doom again and waste another minute of your time.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(25333))
Requirements
Read from the Blizzard quest API.
What to do
Description
The Twilight's Hammer? Here? This is far more serious than I expected. We've got to put a stop to this. I don't know if I'm ready to lead such an offensive, but I'm not about to let my fears get in the way of what needs to be done! I will rally our forces from Feathermoon Stronghold. Head to Dire Maul, make your way to the arena, and disrupt Cho'gall's activities; we will launch our attack during the confusion.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #69 56.9 55.0
Coordinates
- Turn-inFeralas 56.9, 55.0
/way #69 56.9 55.0 - Objective areaFeralas 62.6, 28.6
/way #69 62.6 28.6
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Feralas map
- Honor the Flame about 880 yards
- Desecrate this Fire! about 1,130 yards
- The Grimtotem are Coming about 2,250 yards
Quests whose map markers the client places closest to this one on Feralas, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Feralas:
- Tower of Estulan, Feralas
- Feathermoon, Feralas
- Shadebough, Feralas
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 78 comments
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Choose one of these rewards:
Reward details
Pick one of these
Reputation: Gilneas +350
The people of Gilneas are a nation of survivors. Having walled themselves off from the rest of humanity, they must now face new threats from within.
Reputation group: Alliance.
Other quests in Feralas that reward Gilneas reputation: The Gordunni Orb (+250), Alpha Strike (+150).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Feralas
Part 14 of 68.
Previous: Tell Silvia · Next: Forces of Nature: Wisps
- 9The Gordunni Orb
- 10Gordok Guards
- 11Estulan's Examination
- 12Ogre Abduction
- 13Tell Silvia
- 14Might of the Sentinels
- 15Forces of Nature: Wisps
- 16Forces of Nature: Hippogryphs
- 17Forces of Nature: Treants
- 18The Lost Apprentice
- 19Signs of Change
- 20More Than Illness
Showing steps 9 to 20 of 68.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Tell Silvia
It seems we've found an infestation far worse than the one we expected. Cho'gall is no doubt trying to use the Gordok to gain access to the remnants of Eldre'thalas within Dire Maul, full of the forbidden powers that brought the downfall of the Shen'dralar... I am rambling. Leave me, <name>.
After this quest
Taken from the storyline's own step order.
- Forces of Nature: Wisps
The Sentinels make up the bulk of our forces here, but a well-rounded night elf army requires more than just night elves. The creatures of this forest, our ancestral home, have protected us for centuries. We simply need to rally them. Take this whistle.
Also counted by Feralas Quests
Its criteria name 6 quests; others include:
- Sealing the Dream
- Ysondre's Farewell
- Forces of Nature: Faerie Dragons
- Forces of Nature: Mountain Giants
- Return to Vestia
The storyline at a glance
Feralas has 68 steps, from Signs of Change to Ysondre's Farewell.
Maps its steps are placed on (steps per map): Feralas (68).
Steps of this storyline count toward:
Other storylines on the Feralas map
- Thousand Needles
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- Feralas Quests: its criteria name 6 quests, this one included.