After about thirty or so minutes of running around naked with no weapons or miscellaneous equipment on, I almost gave up. But I decided to try out my new toy, the soft foam sword (you can buy for a few gold in Orgimmar/Stormwind toy vendors) and it brings the ogre close enough to death to capture it. So no more naked run arounds or killing yourself for the debuff! Hope people find this useful.
Quest
Ogre Abduction
A World of Warcraft quest in Feralas. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
After one-shotting the Gordok Ogre-Mages with even the weakest spell or melee attack, wearing no gear, I deemed this quest impossible to do for a max level character after 6.0.2.
...But I found a solution that is available to all classes - and it spells Resurrection Sickness. This will enable you to steadily reduce the HP of an Ogre Mage to the threshold which lets you capture it using the quest item.
(To easily get yourself killed, remove all your gear, ascend into the air on your favorite mount and drop down on the stone patio.)
toy [item=137663]
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(25344))
Requirements
Read from the Blizzard quest API.
What to do
Description
There's no way the Gordunni made these. They're being supplied. Someone is giving them gifts of power, and we need to find out who. The upper-class Gordok that guard Dire Maul will know more about this. Orhan is no doubt having you thin their numbers, but I'll need one alive. Take the orb back. It's similar to a Soulstone, so I've made some...adjustments. Hold it up in front of a weakened Gordok ogre, and once you've captured him, bring it back here.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #69 51.9 46.7
Coordinates
- Turn-inFeralas 51.9, 46.7
/way #69 51.9 46.7 - Objective area (centre of the marked area)Feralas 62.2, 36.8
/way #69 62.2 36.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Feralas map
- Desecrate this Fire! about 390 yards
- Honor the Flame about 1,420 yards
Quests whose map markers the client places closest to this one on Feralas, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Feralas:
- Stonemaul Hold, Feralas
- Camp Ataya, Feralas
- Camp Mojache, Feralas
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 71 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Choose one of these rewards:
Modified Spell Shield
Spaulders of the Ogre-Nabber
Soulstealer's Bracers
Shoulder of the Ogre-Nabber
Abductor's Coverings
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Reward details
Pick one of these
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Feralas
Part 30 of 68.
Previous: Talk to Swar'jan · Next: Might of the Stonemaul
- 25Hippogryph Muisek
- 26The Gordunni Threat
- 27The Gordunni Orb
- 28Rulers of Dire Maul
- 29Talk to Swar'jan
- 30Ogre Abduction
- 31Might of the Stonemaul
- 32The Flow of Muisek
- 33Treant Muisek
- 34Faerie Dragon Muisek
- 35Mountain Giant Muisek
- 36Weapons of Spirit
Showing steps 25 to 36 of 68.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Talk to Swar'jan
We're lucky and unlucky here, grunt. Lucky that I had you bother to bring this back, and unlucky that my suspicions turned out to hold water. This thing's full of corrupted stench. It's far too new to be something fished out of the ruins, either.
After this quest
Taken from the storyline's own step order.
- Might of the Stonemaul
So the Twilight's Hammer thinks it can just raise its own army of ogres here? In the middle of Horde territory? We'll see about that. Ogres only respect one thing: strength. I want you to lead the assault on Cho'gall's sermon, <name>.
Other quests with this name
This one: Horde only · Feralas · Level 15-30.
The storyline at a glance
Feralas has 68 steps, from Signs of Change to Ysondre's Farewell.
Maps its steps are placed on (steps per map): Feralas (68).
Steps of this storyline count toward:
Other storylines on the Feralas map
- Thousand Needles
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.