I wonder if blizzard added this quest because there were people who got outraged at the unfair treatment of crabs.
Quest
The Cycle of Life
A World of Warcraft quest in Nazmir. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
When the quest/skill says throwing the turtle shell will kill all turtles in a straight line, the straight line is towards where they are spawning from. I wasn't clear if it was in a line from the way my crab was facing. Also, avoid the circles as that is where you are about to be bombed, and too many will kill you and cause you to pop out of the quest. It does save the kills, so if you suck at this, you can just keep doing the quest over and over until you get them all. Have fun! (yeah, right; I hate this quest more than beachhead).
Slightly bugged, but still doable in 11.0.7
When you use a movement ability it messes up the camera and makes it so only the crab can go in 1 lane.
This bug does make it take longer to complete, but also prevents you from failing the WQ if you are patient enough.
Quest facts
The Blizzard quest API has no row for this quest, so its quest text and rewards are not shown - only what the client game files carry.
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(55302))
Requirements
Read from the quest filters in the current retail client build.
Objectives
- Stop Juvenile Turtles From Reaching the Ocean x 20
- Speak to Scrollsage Nola
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaIn-game waypoint: /way #863 73.9 10.7
Coordinates
- Objective areaNazmir 73.9, 10.7
/way #863 73.9 10.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Nazmir map
- Negative Blood about 500 yards
- Protocol Recovery about 660 yards
- Containment Procedure about 660 yards
- Not Fit for This Plane about 660 yards
- Void is Prohibited about 660 yards
- Field Evaluation about 660 yards
- There Is No Plan "B" about 730 yards
- Revenge: Served Hot about 730 yards
- No Goblin Left Behind about 730 yards
- Head of the Viper about 730 yards
Quests whose map markers the client places closest to this one on Nazmir, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s first objective area marker on Nazmir:
- Forlorn Ruins, Nazmir
- Gloom Hollow, Nazmir
- Fort Victory, Nazmir
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 11 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Where this quest fits
Other storylines on the Nazmir map
- Lost in Nazmir
- Go East, Old Tortollan
- Titanic Revelations
- Heart of Darkness
- Gaining a Foothold
- The Fury of the Zandalari
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.