You need to kill some of the imps during the fight so the orbs they leave behind will restore your health.
Quest
The Imp Mother's Tome
Quest facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Standing looking at the entrance at 73.63, 32.42. It's behind the waterfall.
So the imp mother will cast a spell summoning imps, and your first reaction will be to interrupt it. Don't, you need her to cast the spell so you can kill the imps for soul shards. I died to her twice by interrupting every spell cast. Just let her cast and then kill the imps for health.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(40222))
Requirements
Read from the Blizzard quest API.
Description
See this giant cave? There's a terrifyingly powerful imp mother inside. But that's not the good part. The good part is what she has. Apparently, she's some kind of keeper of fel secrets. She's in there performing profane Legion rites and scribing them into a book. We need that power! We need her tome!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaIn-game waypoint: /way #672 60.5 44.8
Objective areaIn-game waypoint: /way #619 69.5 57.8
Coordinates
- Turn-inMardum, the Shattered Abyss 60.5, 44.8
/way #672 60.5 44.8 - Objective areaMardum, the Shattered Abyss 77.1, 27.8
/way #672 77.1 27.8 - Objective areaMardum, the Shattered Abyss 73.6, 32.0
/way #672 73.6 32.0 - Objective areaMardum, the Shattered Abyss 73.2, 33.8
/way #672 73.2 33.8 - Objective areaBroken Isles 69.5, 57.8
/way #619 69.5 57.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Getting there
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 12 comments
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Storyline
The Key to Defeating the Legion
Part 15 of 21.
Previous: Into the Foul Creche · Next: Fel Secrets
- 10Give Me Sight Beyond Sight
- 11Hidden No More
- 12Stop the Bombardment
- 13Their Numbers Are Legion
- 14Into the Foul Creche
- 15The Imp Mother's Tome
- 16Fel Secrets
- 17Cry Havoc and Let Slip the Illidari!
- 18Vengeance Will Be Mine!
- 19On Felbat Wings
- 20The Keystone
- 21Return to the Black Temple
Showing steps 10 to 21 of 21.
Also part of: Void Elf Demon Hunter Quests (part 17 of 32).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Into the Foul Creche
One of the demons that I interrogated revealed a particularly juicy bit of information. Apparently, there's an imp mother in the volcano that scribes Legion secrets. Kor'vas has gone out to find that demon and bring those secrets back for us.
After this quest
Taken from the storyline's own step order.
- Fel Secrets
The demons made a grave error inscribing their secrets into this book. The fel energy emanating from it is potent. But there's only enough to enact one of the rituals. After that, the book will be consumed. It's up to you to choose which secrets we want to use against the Burning Legion.
The storyline at a glance
The Key to Defeating the Legion has 21 steps, from The Invasion Begins to Return to the Black Temple.
Maps its steps are placed on (steps per map): Mardum, the Shattered Abyss (21).
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.