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Death Grip

Spell

Death Grip

Shadow

Death Knight

Instant cast1 sec cooldownMedium Range

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

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354632+85via Wowhead (opens the original comment in a new tab)

Kinda off-topic, but I don't know if this has been said before, but I really want to get this off my heart to all the starter Death Knights out there.

Hi there! You may have just recently rolled a Death Knight and realized how insanely nice this ability is! A 35sec cooldown ability that grips a target to your location without having to move an inch! You'll be wearing that 'w'-key out a whole lot slower now!

However, I am going to say something that might, no, will blow your mind away. This ability is going to make you the most flamed human being on the planet. Why? Because every single time you use this on a mob or a player that is being attacked by another player on your faction, you are essentially flipping them the bird. As in, the middle finger.

I can not tell you how many times I have tanked in an Outlands instance with three dps Death Knights who continually Death Gripped one or more mob away from me while I was aoe-tanking, and then whine about me not doing a good job tanking because they died. I'm going to show all of you a nifty little trick here. See that fine print on the tooltip of the ability? The part where it says "forcing the enemy to attack the death knight for 3 sec."? That essentially means you just killed yourself.

This isn't just a problem in PvE though! On my toon Death Knight, I've been doing some pvp-ing in AB, WSG, EotS, etc., and I've noticed something peculiar. Whenever you beginners approach me and my target, you seem to mash this ability like there's no tomorrow. That's a baaaaad idea. Why is that? Because when you Death Grip my target away, and there's only the two of us, I can't Death Strike properly. That means I'll be dead, and you're suddently all alone. Which means, you just potentially killed yourself. Also, I've noticed how a lot of Death Knights use this ability while the enemy is about to be stun locked by a friendly rogue! It's funny watching the target fly through the air, isn't it? Not for the rogue. When you Death Grip an enemy away from a friend who's not dying or in trouble, it essentially means you just spat in their face, because it means they can't finish their rotations, and the enemy dies later than he might have.

Of course, if you are all alone in the world, and there's no one around, I'd like you to spam this ability to all your hearts content. Hell, you might as well fill your action bars with this one ability! But please, if you see a friend, and he's attacking a mob or an enemy player, walk up to the enemy and mash his face in with your axe instead of gripping him to you. It's much more beneficial to both you and your friend. And if the target looks like it wants to run away, why not use Death Grip then while it's off cooldown instead of blowing it immediately?

Thanks for reading, and have a lovely day!

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Death Grip
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Tooltip

Harnesses the energy that surrounds and binds all matter, drawing the target toward you and slowing their movement speed by 50% for 6 sec and forcing the enemy to attack you.$?a134735&!c1[

The cooldown is increased by 10 sec in PvP Combat.][]

Spell facts

SchoolShadow
Cast timeInstant
Cooldown1 sec
ClassDeath Knight
RangeMedium Range
Taught byDeath Knight (skill 1)
Spell ID49576

Datamined from the current retail build. Numbers that scale with level or stats are shown at their base value.

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Community notes from Wowhead · 143 comments

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The comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.

The top 3 are shown in Top Comments above. Read all 143 on Wowhead.